I have a lot of ideas on ways SMN could be improved so that it flows better and to make it feel as rewarding as it used to be, and I was in the process of writing about it but then decided this may not be the thread to get into that. I kind of touched on my thoughts in earlier threads, but it was a couple weeks ago and I'm much more used to how the job plays now than I was then so I have a clearer idea of what I think could be done. I'm not going to lie, for right now SMN is a huge mess. I still love the job but it's much clunkier now than it was for much of StB. That being said, there's some easy things SE can do to make it feel better to play and there's also some trickier or more unlikely things they can also do. I didn't start maining the job until just before 4.2 last expansion, but as I understand it the 4.0 incarnation of SMN also had teething problems. Basically, even though I am working on leveling/learning another job for various reasons (including the possibility things might not improve), I still wouldn't entirely count SMN out just yet. I admit I was pretty freaked out coming into the expansion, but more experience at this point tells me things aren't nearly as hopeless as I initially thought. We have 5.05 coming out soon, which may give us some changes, but I think 5.1 will be a crucial point to see where the job is going for the remainder of the expansion. That's not to discredit the importance of seeing how the job fares in Savage content first though, especially if we do get significant changes in 5.1, as comparing the fights before and after will also help to gauge things out. All we can do for now is wait and see what happens.