

Correct me if I'm wrong, but any user of a Garlean Gunblade, can cast any of their signature attacks or moves with any weapon as we've seen so far in game. What does the Gunblade add if anything, knowing this?The source for Garlean Gunblade's magical abilities comes from Ceruleum. Garlean Gunblades are made to compensate for the Garlean lack of ability to use magic thus the weapon was designed to use Ceruleum as the magical energy source instead of the user themselves.
It is also the reason why the Garlean Gunblade creates these Azure Flame attacks for Gaius, Regula, and Vitus as Ceruleum is the source of the Azure Flame attacks created by using Garlean Gunblades.
Well Garlean Gunblades can be either Magic DPS or Physical DPS based on what the developer choose lore wise as Ceruleum is the source of power for the Garlean Gunblades which tend to have this Azure Flame magic effect on the weapon's abilities so anyone with or without Magic can use a Garlean Gunblade.
What we know now is only the Basic functions of the Garlean Gunblade.
How the mechanic of the Job may function is the part in question here.
Heck if we look at ALL current Jobs in the game we can say the very samething about them until we actually begin to look at the Mechanic that focus on separating the Jobs. Current Tank Jobs are the most criminal of this issue until we look into their Mechanics with how do they Fight while still doing the samething of being the Job that must time damage reduction and keep the group alive by taking the hits.


Well, what I mean is, and don't want to list spoilers, we've seen quite a few high up garleans use the same moves, even when changing weapons, either on how the weapon looks or because other reasons in them wanting to change.What we know now is only the Basic functions of the Garlean Gunblade.
How the mechanic of the Job may function is the part in question here.
Heck if we look at ALL current Jobs in the game we can say the very samething about them until we actually begin to look at the Mechanic that focus on separating the Jobs. Current Tank Jobs are the most criminal of this issue until we look into their Mechanics with how do they Fight while still doing the samething of being the Job that must time damage reduction and keep the group alive by taking the hits.
Gunbreaker is based around the Gunblade functions in lore and abilities, so we know how that tank works. Paladins are based on their shield aspects, etc. Looking at the jobs, their mechanics are based around their weapons, with said weapons enhancing them in many ways. Red Made, Gun Breaker, Paladin, Machinist, etc. I think pure casters are the exception really, their mechanics based on the job itself not the weapon.

Yeah my bad it is only 3 ranged physical. But even Yoshi P said dnc was made ranged p dps because it only had 2.Depends on a certain point of view.
If we go by Gear/Stats we have.....
4 Tanks.
3 Healers
3 Physical STR Melee
1 Physical DEX Melee
3 Magic Range DPS
3 Physical Range DPS
On other hand it would be a bit funny if the Garlean Gunblade Job ended up being a Instant Cast Magic Range DPS Job that use Ceruleum Energy to perform Magic Range Slash Attacks with the Garlean Gunblade and Magic Range Bullet Attacks as well. It would then become the FF14 version of a Range Magic Knight but instead of a Normal Sword to make those Magic Slash Projectiles with the Left Hand summoning Range Magic Bullet like Projectiles, it is the Ceruleum Powered Galrean Gunblade that does both.
Where as melee is at 4 right now tanks at 4 healers 3 and magic dps 3 so as it stands healer, magic dps and ranged p will maybe get a new job before melee.
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