Last night I learned that if you're 2/3 done with the final boss in a trust run, and the server crashes, the NPCs get no exp. That really sucks.
Should mention, the first time I ran through each dungeon as a DRK, and with Trust npcs, so it's typically from that perspective unless otherwise noted. That said~I've played with my trusts a lot, I have some to lvl 80.
Ryne just from the eye test is the best DPS. I think Urianger is more dedicated to healing. I did big pulls and Thancred never died with Urianger, but he did a few times with Alphinaud in fewer dungeon runs. The only one that I've seen raise someone during a fight is Urianger. All of them can raise someone after a fight is over, even the non-casters.
I've had Thancred die with Urianger healing, though that was only once. I was curious to see how much Thancred could handle in Dohn Mheg, and he ended up eating dirt. Tried rezing him (when going through again as RDM), it did nothing, then down I went. I haven't really had many issues with Trust npcs in general though, at least nothing resulting in a wipe. If I died, it was due to my own failure. Once, in the final MSQ dungeon, I managed to DERP off the tiny ledge you have to sit on to avoid the boss' gtfo beam, so there's that.
A few times Alisae and Alphinaud (ran them together fairly often) tanked the floor because... I don't know, honestly, but it was hilarious, and it was up to Ryne and I to finish the last bit of the boss' health. I've also seen Thancred rez Alisae/Alphinaud/Urianger with pheonix downs when they derped into things, and Alisae has rezed her brother.... when she isn't tanking the floor, that is. Alisae's AI tends to play very risky in general, which actually suits her character, but can make for pretty silly situations. I've actually enjoyed when such things happen, since it breaks up the monotony of running the same thing over and over to level them/get gear for glam/pets/etc.
Yuuuup.... had this happen before too. I really wish they gained throughout the dungeon, not just when it's complete. :/
Last edited by Mirhd; 07-28-2019 at 09:19 AM. Reason: additional quote
I have heard Thancred does more damage when paired with Ryne.
But I haven't bothered to verify it myself, I got them both to 80 separately, oops.
http://king.canadane.com
Thancred will occasionally shout for Ryne to toss him a special cartridge which enables him to do additional damage, yes. Kinda cool they threw that in.
Trusts don't get the raise status effect. They just get back up a few seconds after you cast it.Alphinaud died on me at one point, and being a summoner I cast Resurrect but I don't think it worked - I'm sure I saw the animation go off but he didn't get the Raise status. Still, he revived not long after and I assumed he just respawned, but it must have been Alisaie, so possibly only other NPCs can raise NPCs.
If your healer dies and Allisaie isn't there, someone will Phoenix Down after the current combat ends. If you are the healer, they'll wait around for you to cast raise. Interestingly, if you leave someone down and run ahead, their corpse will eventually teleport to you so you can raise them without running all the way back.Either that or it's actually a scripted thing for the healer to die and Alisaie to Verraise them occasionally, because you wouldn't want it to happen without her there. (Y'shtola could still cast Raise, I guess, but not sure Minfilia would have it.)
Error 3102 Club, Order of the 52nd Hour
Just a word of warning for people planning to level the trusts and try to pull multiple groups of trash mobs. I didn't have trust NPCs die a lot but most of the time one did, it was because I did big pulls and multiple mobs used AOE attacks at the same time. Your NPCs will dodge the first one only, and will just stand there even if they're in a second AOE and sometimes a third AOE cast.
I know its like playing with real players who sometimes suddenly suck at thier job. my favorite is the stack marker getting on you in Holminster they always run to the center of the room and I''m like... damnit they're trolling me in a Trust too.
"Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."
I am curious if other Trust have this team attack.
It would certain set higher priority to use the right Combo of trusts in the team if this is the case.
(PS they still need to find a method for giving Trust EXP outside of Trust Dungeons since as the game gets older with higher levels and more Trust are introduced, we need alternate methods to level the increasing numbers)
Or your trusts run out of one AoE right into another and die to it, or they kite their AoE right over to you when you've already established a position and have no time to swap places. Cursed art thee Urianger, thou hast killeth me once more for the lasteth of timeth! You call yourself an astrologian? If you knew anything about star formations then you'd understand a square has 4 sides and is not a flippin' triangle!
Last edited by geekgirl101; 08-04-2019 at 02:45 AM.
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