Quote Originally Posted by Dogempire View Post
Ohhh I see, I misworded what I was saying there.

What I meant to say is that for the near melee range (5y compared to a melee dps having a 3y range) the skills are only marginally better, you only get about 50 potency and the proc chance, and in exchange you have to move super close because the skills are easy to miss unless you're so close
I dunno. I mean, there's times I find myself having to let them drop because I simply won't be in range, but I tend to be moving a lot as Dancer anyway, and extra DPS is always of appeal to me. I'll also use them first if I know an aoe is coming that's gonna push me away from the boss, as well as know I won't have steps to hinder me getting off all my flourishes. I will admit I wouldn't mind a little more range on them. I've never understood why the primary AoEs on all of the physical ranged DPS have always been such short range abilities, though at least we get PBAoEs instead of short range cone aoes like Bard and MCH get.