Part of me disagrees with this not because you’re wrong, but because I started with the era of MMOs where threat worked differently if you were in melee range vs max range. Ranged dps were always at max range. It’s just engrained behavior.Everyone should be close enough regardless of role that this isn't a burden. Nobody should ever be out in left field even if they can hit everything from there; that's just a basic lesson every ranged DD in this game needs to learn. Besides, you have no cast times and no channeled moves aside from Improvisation, which you only use in situations that moot this point; and you even have a teleport skill with three charges for quick position changes.
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