What would you think if they turned reprise into an oGCD outta nowhere, we know tho that this will happen with a chance of 0.1 %?
Do you think red mage would benefit from it?
What would you think if they turned reprise into an oGCD outta nowhere, we know tho that this will happen with a chance of 0.1 %?
Do you think red mage would benefit from it?
Last edited by foussi; 07-26-2019 at 07:07 PM.
It's an idea, I'll give it that. With no cast time it would make it viable for doing the 120s rotation, as the opportunity costs would be vastly reduced. I'd prefer to raise it's potency to 300 and leave it as a GCD; the advantage of it being an instant cast at 300 potency would be that we can use it as a mobility tool in addition to supplementing our rotation to meet a 120s loop.
... huh. Y'know I hadn't really considered that.
I mean my knee-jerk reaction was to say "no" since it's supposed to be a tool to use while moving... but since we avoid it anyway, and we already use Moulinet to dump Mana, this... might actually be preferable...
My concern would be that if it becomes an oGCD, how would we even compare its output to the melee combo... Fairly certain it would have to be nerfed even harder as an oGCD.
I wish Enchanted Reprise didn't exist and Reprise was just a ranged attack to begin with. That or Enchanted Reprise didn't reduce your black / whight mana since if you run out of mana using the skill when you have to move you can't really use it for it's intended purpose. While they are at it just upgrade Displacement into Engagement or remove Engagement and just decrease the distance you jump back with Displacement.
either a OGCD or it gives us a dual cast
the move needs to be way more than just verscathe such a joke of a move
If it were an oGCD, it would need to be noticeably less than (20 mana * 6.8 potency/mana), so ~100. At 136 or higher it would be optimal to spend all your mana on E.Reprise. Since it wouldn't delay further spellcasting, its value would only need to account for the mana it spends.
I'm assuming we're talking about a short enough cooldown that it could be used on demand; if it were longer then the potency could be higher.
Error 3102 Club, Order of the 52nd Hour
Tbh prolly easiest fix would be.
Take away its Cost. And make another OGCD out of it, maybe on a 10 sec CD..
Add a small white and black mana gain from it c6 and flèche. (like 10 of Each)
Take Verflare and Verholy off GCD.
Allow us to do what we do now but abit faster, this would add Engagement as it'd be a Faster rotation, we'd see our Finishers More, Rejuvernise the Old Rotation reducing how stale it will feel to some Players, without adding anymore additional abilities, creating a higher Skill Curve, or Creating Unintended Gameplay, and it'd be a buff in itself so no need to try adjust any numbers :P (unless we come out alittle too powerful ofcourse)
Last edited by Drayos; 07-26-2019 at 08:16 PM.
Any theories as to what cooldown would be good to balance it?If it were an oGCD, it would need to be noticeably less than (20 mana * 6.8 potency/mana), so ~100. At 136 or higher it would be optimal to spend all your mana on E.Reprise. Since it wouldn't delay further spellcasting, its value would only need to account for the mana it spends.
I'm assuming we're talking about a short enough cooldown that it could be used on demand; if it were longer then the potency could be higher.
As an on command dump, even having a low potency would be okay although many would view it as discount Edge of Shadow.
If its potency were low enough below what the mana would be worth if you spent it on a melee combo instead, then it would be okay on a 1.0s cooldown. You wouldn't use it except as a mana dump prior to Manafication, and in such a case it could be used up to twice to dump the 20|20 that would be lost anyway due to Manafication.
On a longer cooldown it's harder much harder to say.
Error 3102 Club, Order of the 52nd Hour
The main purpose of Enchanted Reprise is to use it when you need more 2.5 seconds to move for mechanics.
What it needs is a potency buff, because right now its a dps loss in every situation(Mana dump or for moviment).
Enchanted Reprise as an oGCD will be even worse than the current state.
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