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Thread: Duty Penalties

  1. #1
    Player
    SSimpson's Avatar
    Join Date
    Sep 2013
    Posts
    19
    Character
    Celinda Darksbane
    World
    Exodus
    Main Class
    Paladin Lv 80

    Duty Penalties

    So, I just ran like 10 duties back to back and I got the same crap group from my last run(Heaven on High). They were using promanders whenever they wanted(petrification once the floor was done and started going up, and so on).

    I open my duty thing and click leave. I still get the 30 minute penalty even though I've done over 10 duties today.

    So, 1 bad group and I get penalized and can't queue up for other things. This needs changed that if you do 3-4 duties and complete them, you're good for the rest of the day.
    (1)
    Everything is 80.

  2. #2
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    You leave a Light or Full party (depending on the max of the instance) and you will get a penalty regardless of whether you ran 10 duties without leaving. As in the end, you still choose to queue up whatever it was and you put everyone else at a disadvantage when you leave prematurely.

    Also try using the Party Finder if you want a group to cater more to your playstyle. Matchmaking is anyone's game....
    (0)

  3. #3
    Player
    SSimpson's Avatar
    Join Date
    Sep 2013
    Posts
    19
    Character
    Celinda Darksbane
    World
    Exodus
    Main Class
    Paladin Lv 80
    I even waited to queue again so I wouldn't get them and I still got them. Most people know how to play Heaven on High. And when you try to teach them the best possible way they start complaining and ranting and saying I don't know how to "play and have fun."...which is partly true but I wanna have short runs and go from 21-30 in like 7-8 mins. I don't want a tank to pull the entire floor of 35 mobs when you only need to kill around 5-7 mobs to go to the next floor. And don't be a healer(like in my case) and go the other path than the tank because the tank will blame you if he dies. "Sorry bro, not my fault you pulled 35 mobs and couldn't sustain yourself til I got back from 3 rooms to the right(or whatever direction)."

    Tanks tend to think pulling 35 mobs makes the run go faster...no it doesn't. You have to spend 3-5 mins killing all those mobs to be able to go up to the next floor and then you repeat it AGAIN for that floor. Just pull 3-5 mobs at a time and kill them and see if you can go on, if not, pull 1 at a time til you can. Takes WAY less time on each floor that way.
    (1)
    Everything is 80.