Quote Originally Posted by Reynhart View Post
For me, mitigation skills should have a potency, and scale on Tenacity. After all, offensive and healing skills works that way, why not mitigation ?
And Defense/MDef
Basically TBN, Thrill, Foresight, were all the propper ways to handle mitigation.
Rampart, Hallowed Ground, and Sentinel were the worst possible ways to handle mitigation. (plus Shield Oath in some ways)

This butchered possible tank builds, due to making everything need to match those skills. It should have never been based on enemy stats, but instead on the tanks gear/stats.