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  1. #51
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    With that genius Cecil quote we can close this useless thread. See ya.
    (0)

  2. #52
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Keep in mind FFXIV spins jobs to fit the mmo too... this is another case of "it will NOT be exact but it can be a good representation".
    (0)

  3. #53
    Player
    ExLegen's Avatar
    Join Date
    Jun 2017
    Posts
    29
    Character
    The Reviewer
    World
    Diabolos
    Main Class
    Dark Knight Lv 78
    Quote Originally Posted by Nephyleem View Post
    sacrifices their own HP to protect themselves
    That makes no sense whatsoever in a tanking scenario. =p
    (1)

  4. #54
    Player
    IBLazORI's Avatar
    Join Date
    Aug 2013
    Posts
    48
    Character
    Blazor Prime
    World
    Gilgamesh
    Main Class
    Gladiator Lv 71
    I would like to rework Delirium, instead of a Bloodspiller spam, it increases your potency but each hit you lose a %hp. Or have it work like in FFXI "Last Resort" Increases dmg but lowers defense. Any of those 2 could work in FFXIV. Make it feel less like a copy of War, give it more of its own identity.
    (1)

  5. #55
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    High risk, high reward? Can you imagine how many people would complain about how hard a job like that would be to play? Most of y'all couldn't even handle SB DRK, and you're asking for something even harder? Let's not forget how plenty are STILL struggling with the current iteration of DRK.

    Get real. The whole idea stinks anyways.
    (3)

  6. #56
    Player
    IBLazORI's Avatar
    Join Date
    Aug 2013
    Posts
    48
    Character
    Blazor Prime
    World
    Gilgamesh
    Main Class
    Gladiator Lv 71
    What exactly are people struggling with on this new iteration of DRK? its really dumbed down right now and just a war clone(almost)
    (4)

  7. #57
    Player
    ashwich's Avatar
    Join Date
    Jul 2012
    Posts
    88
    Character
    Alion Darcia
    World
    Excalibur
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by IBLazORI View Post
    What exactly are people struggling with on this new iteration of DRK? its really dumbed down right now and just a war clone(almost)
    good question. According to "statistics" the difference between the top 10% and bottom 10% is almost 2K dps in currently relevant content. That's just the damage dealing aspect of it. Utilization of other tools put aside.
    (0)

  8. #58
    Player
    IBLazORI's Avatar
    Join Date
    Aug 2013
    Posts
    48
    Character
    Blazor Prime
    World
    Gilgamesh
    Main Class
    Gladiator Lv 71
    Quote Originally Posted by ashwich View Post
    good question. According to "statistics" the difference between the top 10% and bottom 10% is almost 2K dps in currently relevant content. That's just the damage dealing aspect of it. Utilization of other tools put aside.
    I believe that may relate to other roles than just drk, with the influx of level boosts.
    (0)

  9. #59
    Player
    MaraD_'s Avatar
    Join Date
    May 2019
    Posts
    290
    Character
    Hede Devaul
    World
    Mateus
    Main Class
    Fisher Lv 80
    Quote Originally Posted by ExLegen View Post
    That makes no sense whatsoever in a tanking scenario. =p
    Spend 5% of your HP, to gain a shield of 25% HP.
    Spend 10% of your HP, to fill up a gauge. As long as the gauge has something in it, you have a constant -X% dmg taken (like a tank stance)
    -X% hp, to mitigate X% of an enemies damage.
    etc
    Anything that gives more survival, than what you are losing.
    Its no different than when tanks turned tank stance off, to gain more offense.
    Yet as "stupid" as it sounds, it was the correct direction to min/max.

    all of which requires you to not press certain actions when too low on HP.
    Is it harder to do? yeah. But thats the playstyle the OP wants.
    SE didnt want harder, they wanted easier. They already knew it could be done, but didnt want to go that route.
    (1)

  10. #60
    Player DonovanLifeweaver's Avatar
    Join Date
    May 2019
    Posts
    118
    Character
    Vormav Tengille
    World
    Behemoth
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Nephyleem View Post
    You know, these "high-risk high-reward" tanky jobs that sacrifices their own HP to protect themselves or deliver strong blows?
    That literally steals vitality from their foes to survive?
    Makes shield out of their foes' blood?
    That do ACTUAL DARK STUFF.

    Does is speaks to anybody?
    Or is that just me? '^'
    not happening. too hard for players as it kills the dps
    (0)

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