Quote Originally Posted by armandojc3 View Post
Guess i was too broad when i said "kinda has the same thing". Point is both jobs have an invinicibility skill based on risking getting killed anyway when it is used.

Sure the mechanic is not exactly the same but pretty similar indeed: you activate it and if you are not healed during its duration you will die when its over. DRK is just more definitive.

In other FF games risking dying to get a boost is the whole DARK thing.

Is that more clear?, do you see the resemblance now?.
Yeah, I just wouldn't use the level 50 "save ur butt" tank skills as a reference, though it is tailored toward DRK in that sense at least for their version of that skill. Tanks can't really do that sorta idea either since it defeats their own purpose lol.