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  1. #1
    Player
    xxvaynxx's Avatar
    Join Date
    Oct 2013
    Posts
    687
    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    From a Speed Kill meta which normally translates into just the meta overall.
    GnB/Pld-Drk
    Whm/Sch
    Drg/Sam/Bard/Blm

    This is what I heard in theory crafting.

    Its not DNC and NIN mostly because their dps is way too low.
    Those jobs are pretty much just for padding how their dps is atm.

    Which imo, should stay there. If they buff nin and/or dnc, they'll just make them auto meta.
    (0)
    Last edited by xxvaynxx; 07-26-2019 at 04:37 PM.

  2. #2
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Cabalabob View Post

    Shake it off is better than divine veil even at base and while PLD also has passage of arms, based on Eden normal, it doesn’t look like there will be much chance to make use of that this raid tier.
    You do know that Diven Veil and Shake it Off work differently, not only in the sense that DV needs a healing spell to be proced, right?

    I checked the english tooltips and they're not that clear on that matter as the german ones, but (unless those tooltips are wrong, I never tested it since I dont play warrior that much), the difference is as follows:

    Diven Veil gives you a shield thats based on the max HP of the paladin using DV - so if the paladin has 110k HP everyone in the party will get a shield for 10% of that, so 11k.

    Shake it Off on the other hand is based on the max HP of every individual target and gives them a 12% shield for their max HP (at base). That means if we have, lets say a BLM with 72k it lookes as follows:
    Base Shake it Off: ~8640 shield
    One CD (14%): ~10k
    Two CDs (16%): 11.5k
    Three CDs (18%): ~13k

    Both the paladins and the BLMs HP are realistic at the current point and while its obviously not as easy to say since it always depends on individual HP, its pretty safe to say that DV is better than basic Shake it Off and maybe even than Shake it Off+one CD.
    (1)

  3. #3
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Vidu View Post
    You do know that Diven Veil and Shake it Off work differently, not only in the sense that DV needs a healing spell to be proced, right?

    I checked the english tooltips and they're not that clear on that matter as the german ones, but (unless those tooltips are wrong, I never tested it since I dont play warrior that much), the difference is as follows:

    Diven Veil gives you a shield thats based on the max HP of the paladin using DV - so if the paladin has 110k HP everyone in the party will get a shield for 10% of that, so 11k.

    Shake it Off on the other hand is based on the max HP of every individual target and gives them a 12% shield for their max HP (at base). That means if we have, lets say a BLM with 72k it lookes as follows:
    Base Shake it Off: ~8640 shield
    One CD (14%): ~10k
    Two CDs (16%): 11.5k
    Three CDs (18%): ~13k

    Both the paladins and the BLMs HP are realistic at the current point and while its obviously not as easy to say since it always depends on individual HP, its pretty safe to say that DV is better than basic Shake it Off and maybe even than Shake it Off+one CD.
    Good to note. One of those small changes in wording that makes a big difference.

    But there are other things about shake it off that make it better. Applying a shield to the user for one thing and since the user is a tank it’s a pretty meaty shield. It’s also easier to plan for shake it off, when a CD is about to wear off for example you can just pop it and get a hefty party wide shield. PLD you have to wait until you’re going to be cured anyway or waste your own GCD to proc it.

    Quote Originally Posted by Phileas View Post
    Passage of arms doesnt need to be just used when boss transitions to its big attack. I use it on any stack damage mechanic if i know there is no transitions. It also applies as soon as you hit it even before wing animation finishes.
    I think this is really what I take umbrage with for PLDs group mitigation, you gotta jump through hoops and use it in weird ways to make use of it without cutting into your uptime. WAR doesn’t get that, just push a button and shields all around.
    (1)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  4. #4
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Cabalabob View Post
    Good to note. One of those small changes in wording that makes a big difference.

    But there are other things about shake it off that make it better. Applying a shield to the user for one thing and since the user is a tank it’s a pretty meaty shield. It’s also easier to plan for shake it off, when a CD is about to wear off for example you can just pop it and get a hefty party wide shield. PLD you have to wait until you’re going to be cured anyway or waste your own GCD to proc it.
    You have a whole 30 seconds to proc DV and since you were talking a meta for savage we can assume well coordinated groups, maybe even with voice-chat, right? With that DV becomes as easy to plan for as Shake if Off - in both cases your healers will know when you're going to use it and that they need to toss you some sort of healing-spell. I never found that difficult to plan for with my group...

    In savage you'll never just pop a stronge group-mitigation like DV or Shake it Off just because you can right now - you'll always plan ahead when to use it so its actually up for raid-wide-AoEs. And considering that I find DV easier to use, because I dont have to make sure that all my cooldowns allign with the moment the shield is needed.

    But maybe thats personal preference *shrug*
    In the end I'd say DV give more benefit to casters, healers and ranged (because they'll get the stronger shield unless Shake it Off is used will all CDs) while Shake it Off gives the better benefit to tanks and melees since they have more personal HP.
    (0)

  5. #5
    Player
    Phileas's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Dia Beetus
    World
    Behemoth
    Main Class
    Paladin Lv 80
    Vidu is correct: divine veil applies a shield based on paladin hp while shake is based on each players hp. Hence why they boosted shake to a base of 12%. Passage of arms doesnt need to be just used when boss transitions to its big attack. I use it on any stack damage mechanic if i know there is no transitions. It also applies as soon as you hit it even before wing animation finishes.
    (1)

  6. #6
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    It depends what kind of meta you are looking for. Meta for the fastest kill possible, meta for the fastest progress possible or meta for the highest parses possible.
    (1)

  7. #7
    Player
    spf1200's Avatar
    Join Date
    Mar 2015
    Posts
    500
    Character
    Xant'cha Argoth
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Who cares? If your good at the game the meta doesn't matter.
    (7)

  8. #8
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    I think the only real bad off classes are NIN and AST right now. As others have already said, the tanks are interchangeable and will all function rather well in savage content.

    Even if they buff NIN and AST, I fear the damage has been done and it'll definitely affect their popularity come eden savage in a few days.
    (2)

  9. #9
    Player
    HWalsh's Avatar
    Join Date
    Jul 2019
    Posts
    131
    Character
    Ameliana Desalian
    World
    Hyperion
    Main Class
    Paladin Lv 74
    And this kind of thread is why I will never touch Savage or EX content.
    (1)

  10. #10
    Player
    Niyuka's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Cierre Mhakaracca
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by HWalsh View Post
    And this kind of thread is why I will never touch Savage or EX content.
    Ah, then you dont quite understand how EX and Savage content works. Prejudices are a fine thing indeed.
    (4)

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