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  1. #1
    Player
    Selova's Avatar
    Join Date
    Mar 2017
    Posts
    833
    Character
    Veliona Umrtia
    World
    Leviathan
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by SpookyGhost View Post
    That's a very funny joke and everything, but virtually every other MMO has higher fidelity textures, models, post-processing, etc. If you at least can't admit that this game is in severe, desperate need of AA then I can't imagine you're not actually joking here.
    Yeah and all those games have God awful optimization. Optimization being sacrificed to better graphics is no bueno.
    (3)

  2. #2
    Player
    mario710's Avatar
    Join Date
    Nov 2016
    Posts
    135
    Character
    Cameron Crockett
    World
    Famfrit
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Selova View Post
    Yeah and all those games have God awful optimization. Optimization being sacrificed to better graphics is no bueno.
    No.

    /10char
    (1)

  3. #3
    Player
    Kirsten_Rev's Avatar
    Join Date
    Aug 2018
    Posts
    171
    Character
    Kirsten Revenant
    World
    Mateus
    Main Class
    Bard Lv 80
    Quote Originally Posted by Selova View Post
    Yeah and all those games have God awful optimization. Optimization being sacrificed to better graphics is no bueno.
    Why would a high-resolution texture option sacrifice optimization? It literally has no bearing on this. It's higher-resolution assets for those who can power it. Nothing more or less different than what already exists with low vs. high settings - all that would be involved is adding an Ultra setting, basically.

    As an aside, SE's embarrassingly low-res textures are done no favours by the obsession with close-in camera angles in cutscenes. Same goes for the physics (or lack thereof). I've lost count of the number of times I've been enjoying a cutscene, only to have any sense of immersion shattered by a close-in camera angle showcasing horrifically low-resolution hair sticking sticking straight through someone's collar. If we can't get texture or physics updates in the near future, can we at least get cutscenes that avoid making it so obvious that certain elements of this game's graphics belong in the mid-2000s?
    (1)