
Spaghetti code OPThe graphics dont need updating the server code needs updated.
Most games are moving towards a realm-less infrastructure.
FF14 have doubled down on the server cluster infrastructure by splitting existing ones (in Europe) to solve poor server technology.
We should be allowed to play with any one in the region not stuck to out 'datacentre'.
Glamor is an increasingly popular feature in MMORPGs and there should not be such (server) limitations on collecting them. RIFT for example has dire server code but they allow you to collect EVERY skin in the game - for free. If (former game company) Trion could do it why can't SE.
We need a server code reborn.


Yeah and all those games have God awful optimization. Optimization being sacrificed to better graphics is no bueno.




They might as well just make a whole new game.The graphics dont need updating the server code needs updated.
Most games are moving towards a realm-less infrastructure.
FF14 have doubled down on the server cluster infrastructure by splitting existing ones (in Europe) to solve poor server technology.
We should be allowed to play with any one in the region not stuck to out 'datacentre'.
Glamor is an increasingly popular feature in MMORPGs and there should not be such (server) limitations on collecting them. RIFT for example has dire server code but they allow you to collect EVERY skin in the game - for free. If (former game company) Trion could do it why can't SE.
We need a server code reborn.



Because some of us gone through 1.0 NASA graphic and we miss it?Why do people keep asking for this? Do they not realize that the game already looks pretty good and is extremely well-optimized for an MMO? Due the nature of how they work, an MMO will never have the same level of graphics as a single player game can have. I play this game on my 4K TV at 60FPS and it looks better than an MMO has any business looking. Yeah, some of the older textures and areas don't look as good as newer ones, but that's the nature of ANY MMO. The only thing I could possibly ask for is updated character models - everything else looks great.
We could have 1 expansion focus on fixing and balancing issue and an optional high res texture pack? I don’t think we need new job new race each expansion





Different perspective, most likely. I've been looking at these same character models and low quality textures for six years now. If you're just playing the game normally and zoomed out then it does look quite good. But as soon as you notice how bad a hair texture is you start seeing it in every close-up in every cinematic.Why do people keep asking for this? Do they not realize that the game already looks pretty good and is extremely well-optimized for an MMO? Due the nature of how they work, an MMO will never have the same level of graphics as a single player game can have. I play this game on my 4K TV at 60FPS and it looks better than an MMO has any business looking. Yeah, some of the older textures and areas don't look as good as newer ones, but that's the nature of ANY MMO. The only thing I could possibly ask for is updated character models - everything else looks great.
This was the first moment for me where the textures looking bad took me completely out of a scene:
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Traditionally Final Fantasy cinematics were the best looking part of the game, but this is the complete opposite.
Nobody is saying it needs to look as good as whatever new release pushing the boundaries of how good graphics can be, but at some point they should probably do something.
I've also zoomed in a fair few times to look at peoples armour and then you really start to see the low-quality textures in the game, to the point where just like in your screenshot, everything looks very pixely when you zoom in quite close, fortunately the game had done a strangely good job at making things still look quite good providing you don't zoom in too close to what ever it is you're looking at, but even still it would be nice to have upgraded optional textures to make this game look even better for those that have the rigs for it.Different perspective, most likely. I've been looking at these same character models and low quality textures for six years now. If you're just playing the game normally and zoomed out then it does look quite good. But as soon as you notice how bad a hair texture is you start seeing it in every close-up in every cinematic.


Honestly? I'd rather not have them mess with our character models.
I experienced that with my Draenei in WoW and the result was so horrible that I basically lost any connection to my character.
Why would a high-resolution texture option sacrifice optimization? It literally has no bearing on this. It's higher-resolution assets for those who can power it. Nothing more or less different than what already exists with low vs. high settings - all that would be involved is adding an Ultra setting, basically.
As an aside, SE's embarrassingly low-res textures are done no favours by the obsession with close-in camera angles in cutscenes. Same goes for the physics (or lack thereof). I've lost count of the number of times I've been enjoying a cutscene, only to have any sense of immersion shattered by a close-in camera angle showcasing horrifically low-resolution hair sticking sticking straight through someone's collar. If we can't get texture or physics updates in the near future, can we at least get cutscenes that avoid making it so obvious that certain elements of this game's graphics belong in the mid-2000s?
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