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  1. #31
    Player
    Hopecord's Avatar
    Join Date
    Jun 2011
    Location
    Ishgard
    Posts
    73
    Character
    Quina Quen
    World
    Spriggan
    Main Class
    Gunbreaker Lv 80
    Shoha was a mean to have a slight edge once the boss return (maybe a slight buff needed), we used to use meditate only for the kenki, it is not meant to make mediate more valuable mid fight. However, what I would like to see is a trait that refund you any sen you overwrite in kenki (20 kenki each), in a way it is minor Hagakure
    (0)

  2. #32
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Ayrie View Post
    If a short spurt of moving mechanics was coming up, ones which prevent Iaijutsu casting... couldn't you just... Hikaze + Jinpu/Shifu to prep for a new Sen and then Midare + Tsubame after that window cleared? It isn't the most immaculate answer to the problem, but it could buy 4-5 seconds of minimal interruption instead of 4-5 seconds of total DPS outage.

    Also, there is the ability to start casting and then move over the last X% of the cast bar... BLMs and healers know what I'm talking about. You could always game that soft spot in the code.

    And if the mechanics are so intense for an extended period of time, you're most likely not in melee anyways.

    Truly, though, adjusting to these sorts of challenges is what like... everyone has to do in some form or another.
    I'll waiting for other SAM main to explain this, I'm risking to over-repeating myself.
    (0)

  3. #33
    Player
    Ayrie's Avatar
    Join Date
    Aug 2013
    Posts
    136
    Character
    Ayrie Lumire
    World
    Mateus
    Main Class
    Dancer Lv 80
    You're hyper-focusing on 1 small part of the overall rotation time. Granted, a lot of your damage is locked up in this short period of time, but you're complaining about 2 casts (that aren't even a full GCD in length) in a rotation of about 10 skills (2 3-step combos + 2 step + 2 short casts). Most of the time, it isn't 2 short casts, it is one (the other should be on cooldown). I'm simply stating that this super tight window you're focusing on can be delayed by up to 5 seconds, which is usually enough time to clear mechanics that are prohibiting the casts (by using the first two steps of your 3-step combos). That will DELAY Midare and putting Tsubame on cooldown, but it isn't the SHUTDOWN period of 0 dps that you seem to be making it out that it is.

    And the whole hyper focusing on 2 short casts, that you can clip-move the second half of the cast time through, seems to just spit in the face of literally every job that has to dedicate so much of their focus to trying to maximize their casts (on abilities with much more than a 1.3 second cast). If your problem was truly rampant, BLMs would literally be the worst DPS in the game, and that's HARDLY the state of things right now.

    So you can continue to wait for someone to re-explain your more-than-adequately explained position... but at this point, it seems more like complaining about flavor than actual REAL problems with Samurai.
    (3)

  4. #34
    Player
    Mylionare's Avatar
    Join Date
    Jun 2019
    Posts
    69
    Character
    A'lenn Fann
    World
    Cactuar
    Main Class
    Monk Lv 70
    Quote Originally Posted by Hopecord View Post
    Shoha was a mean to have a slight edge once the boss return (maybe a slight buff needed), we used to use meditate only for the kenki, it is not meant to make mediate more valuable mid fight. However, what I would like to see is a trait that refund you any sen you overwrite in kenki (20 kenki each), in a way it is minor Hagakure
    That would be great actually.
    (1)

  5. #35
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Ayrie View Post
    You're hyper-focusing on 1 small part of the overall rotation time. Granted, a lot of your damage is locked up in this short period of time, but you're complaining about 2 casts (that aren't even a full GCD in length) in a rotation of about 10 skills (2 3-step combos + 2 step + 2 short casts). Most of the time, it isn't 2 short casts, it is one (the other should be on cooldown). I'm simply stating that this super tight window you're focusing on can be delayed by up to 5 seconds, which is usually enough time to clear mechanics that are prohibiting the casts (by using the first two steps of your 3-step combos). That will DELAY Midare and putting Tsubame on cooldown, but it isn't the SHUTDOWN period of 0 dps that you seem to be making it out that it is.

    And the whole hyper focusing on 2 short casts, that you can clip-move the second half of the cast time through, seems to just spit in the face of literally every job that has to dedicate so much of their focus to trying to maximize their casts (on abilities with much more than a 1.3 second cast). If your problem was truly rampant, BLMs would literally be the worst DPS in the game, and that's HARDLY the state of things right now.

    So you can continue to wait for someone to re-explain your more-than-adequately explained position... but at this point, it seems more like complaining about flavor than actual REAL problems with Samurai.
    So bold for someone who doesn't even know what she's suggesting.
    (0)

  6. #36
    Player
    Ayrie's Avatar
    Join Date
    Aug 2013
    Posts
    136
    Character
    Ayrie Lumire
    World
    Mateus
    Main Class
    Dancer Lv 80
    My opener consists of using this methodology: Hikaze -> Shifu -> Kasha (1 Sen) -> Hikaze -> Jinpu -> Higanbana -> Gekko. Then hit Meikyu Shisui for the other two... and Midare + Tsubame.

    That allows me to get Higanbana up with Shifu + Jinpu, but not have to lose a Sen or delay Higanbana excessively.

    All I'm saying is - if you arrive at a mechanics tight phase where casting Iaijutsu becomes overly difficult, you can use Hikaze -> Jinpu/Shifu to delay using your Isijutsu without 1) sitting there and doing nothing, or 2) generating a 4th Sen that becomes useless, and 3) not interrupting your rotation heavily (your immediate Midare is delayed, but now your next one is 6 GCD away instead of 8). The only time this becomes a true DPS loss is if it delays Tsubame going back on CD. And that DPS loss is only really felt if you lose an entire Tsubame due to fight length/excessive time not on CD.

    You should be able to execute this because I've proven that Iaijutsu does not reset your Combo position, so you can Midare -> Kasha/Gekko for minimal DPS time loss if you cannot execute Midare immediately due to mechanics.
    (1)
    Last edited by Ayrie; 07-26-2019 at 03:46 AM. Reason: Forgot to tie example back to statement - also crossed up Iaijutsu with Sen, clarified

  7. #37
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Ayrie View Post
    My opener consists of using this methodology: Hikaze -> Shifu -> Kasha (1 Sen) -> Hikaze -> Jinpu -> Higanbana -> Gekko. Then hit Meikyu Shisui for the other two... and Midare + Tsubame.

    That allows me to get Higanbana up with Shifu + Jinpu, but not have to lose a Sen or delay Higanbana excessively.

    All I'm saying is - if you arrive at a mechanics tight phase where casting Iaijutsu becomes overly difficult, you can use Hikaze -> Jinpu/Shifu to delay using your Sen without 1) sitting there and doing nothing, or 2) generating a 4th Sen that becomes useless, and 3) not interrupting your rotation heavily (your immediate Midare is delayed, but now your next one is 6 GCD away instead of 8). The only time this becomes a true DPS loss is if it delays Tsubame going back on CD. And that DPS loss is only really felt if you lose an entire Tsubame due to fight length/excessive time not on CD.
    Let assume we have potential to unleash around 20 [T]subame [G]aeshi but due to the problem it was cut down to 15-16 TG do you think it is fine?
    Not fine for a Serious Sam [no pun intended].
    (0)
    Last edited by cactuarzzzz; 07-26-2019 at 04:18 AM.

  8. #38
    Player
    Ayrie's Avatar
    Join Date
    Aug 2013
    Posts
    136
    Character
    Ayrie Lumire
    World
    Mateus
    Main Class
    Dancer Lv 80
    Why are you losing 5 minutes?

    A 5-second delay would take... 60 delays to equate to 5 lost skill usages. Also, what fight lasts long enough to get in 20, anyways? That's... over 19 minutes? So you're not being serious, because you're into hyperbole - which in definition is not to be taken seriously.

    If I have to delay Tsubame by 5 seconds - then I lose 1 if the cooldown is < 5 seconds when the fight ends. For every delay due to mechanics (not rotation placement/timing), which should be the RARITY, not the RULE, you add that together. There's no way you're coming up with 300 seconds of skill displacement due to mechanics.

    You keep attacking me because you think I am an ignorant Samurai - and while I am certainly not the best, I can assure you I understand the fundamentals on the job and the game. Both of which seem to be evading your understanding right now. If I lost 5 Tsubame due to radical movement mechanics across the course of 1 fight, the fight would be 10x worse for ANY job with a cast bar. Tsubame/Iaijutsu cast at 1.3 secs, you can probably skate by with only needing 1 second of standing still. Most mechanics are calibrated with latency in mind, so you are not required to be Johnny-on-the-spot with a LARGE majority of them, you have flex time to finish casting before moving. Then you can adjust to a safer melee position and engage your second cast IF you're at that part of the rotation. I do it all the time in Titania (Midare - out for Phantom Rune, then in and Tsubame). It is not the END OF SAM DPS scenario you're trying to make it out to be. It is literally an intended mechanic of the game, and we as players are expected to adjust.
    (4)

  9. #39
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Ayrie View Post
    Why are you losing 5 minutes?

    A 5-second delay would take... 60 delays to equate to 5 lost skill usages. Also, what fight lasts long enough to get in 20, anyways? That's... over 19 minutes? So you're not being serious, because you're into hyperbole - which in definition is not to be taken seriously.

    If I have to delay Tsubame by 5 seconds - then I lose 1 if the cooldown is < 5 seconds when the fight ends. For every delay due to mechanics (not rotation placement/timing), which should be the RARITY, not the RULE, you add that together. There's no way you're coming up with 300 seconds of skill displacement due to mechanics.

    You keep attacking me because you think I am an ignorant Samurai - and while I am certainly not the best, I can assure you I understand the fundamentals on the job and the game. Both of which seem to be evading your understanding right now. If I lost 5 Tsubame due to radical movement mechanics across the course of 1 fight, the fight would be 10x worse for ANY job with a cast bar. Tsubame/Iaijutsu cast at 1.3 secs, you can probably skate by with only needing 1 second of standing still. Most mechanics are calibrated with latency in mind, so you are not required to be Johnny-on-the-spot with a LARGE majority of them, you have flex time to finish casting before moving. Then you can adjust to a safer melee position and engage your second cast IF you're at that part of the rotation. I do it all the time in Titania (Midare - out for Phantom Rune, then in and Tsubame). It is not the END OF SAM DPS scenario you're trying to make it out to be. It is literally an intended mechanic of the game, and we as players are expected to adjust.
    0.Take a deep breath it might help.
    1.Did I keep attacking you? Why? I don't even know who you're and I still don't get why you feel upset so easily?
    2.I said "Let assume", so OBVIOUSLY it is not 100% accurate so it couldn't be taken seriously.
    3.I never trying or even saying 0 DPS or the END OF SAM DPS.Why did your eyes kept tell you like that? I only say "dps loss". Are you high?
    4.After accuse me of complaining you sound more and more like the one who complaining.
    4.If you can't discussing calmly then it is past time you drop it.
    (0)

  10. #40
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by cactuarzzzz View Post
    0.Take a deep breath it might help.
    1.Did I keep attacking you? Why? I don't even know who you're and I still don't get why you feel upset so easily?
    2.I said "Let assume", so OBVIOUSLY it is not 100% accurate so it couldn't be taken seriously.
    3.I never trying or even saying 0 DPS or the END OF SAM DPS.Why did your eyes kept tell you like that? I only say "dps loss". Are you high?
    4.After accuse me of complaining you sound more and more like the one who complaining.
    4.If you can't discussing calmly then it is past time you drop it.
    yikes...

    /10char
    (4)

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