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  1. #1
    Player
    Mylionare's Avatar
    Join Date
    Jun 2019
    Posts
    69
    Character
    A'lenn Fann
    World
    Cactuar
    Main Class
    Monk Lv 70
    Quote Originally Posted by cactuarzzzz View Post
    Right now the loss from delay is greater than the big potency to the point that it prevent SAM dps to be higher than DGN.
    SAMs dps is pretty okay from what I've seen unless you speak of that which shall not be named which has a lot of stuffing going on with it. That being said the issues with SAM right now from my personal experience's are Shoha and Tsubame Gaeshi timing. Shoha needs a complete rework, meditate is a flawed skill in my opinion and very very badly designed. Ikkishoten probably needs an extra 10 Kenki, it just feels very subpar as an ability to me overall, I'd like Senei's cooldown to be lowered and separated from gurens.

    Like with Unchained and Inner release I just don't think these "Choose one" abilities with long cooldowns are very fun to use or provide any real depth of gameplay.
    (0)

  2. #2
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Mylionare View Post
    SAMs dps is pretty okay from what I've seen unless you speak of that which shall not be named which has a lot of stuffing going on with it. That being said the issues with SAM right now from my personal experience's are Shoha and Tsubame Gaeshi timing. Shoha needs a complete rework, meditate is a flawed skill in my opinion and very very badly designed. Ikkishoten probably needs an extra 10 Kenki, it just feels very subpar as an ability to me overall, I'd like Senei's cooldown to be lowered and separated from gurens.

    Like with Unchained and Inner release I just don't think these "Choose one" abilities with long cooldowns are very fun to use or provide any real depth of gameplay.
    I'm not sure we should expect more to fill our cup while it can seep down the hole at the bottom.
    (0)