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  1. #1
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by cactuarzzzz View Post

    -----------------------------------------------------------------------------------
    With these changes

    -SAM will have a reteat skill to use with LV.50 content like other job/class.

    -Have Hagakure to use in LV.60 Contents

    -No need to be a malee caster in LV70+ Contents.
    these changes are a bit...intense. Jobs arent balanced for 50/60/70 content anymore, we just have to deal with that. Melee caster? the cast time is 1.3 seconds and its your strongest abilities. Maybe adjust Shoha but Samurai is mostly fine right now.
    (1)

  2. #2
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Nora_of_Mira View Post
    these changes are a bit...intense. Jobs arent balanced for 50/60/70 content anymore, we just have to deal with that. Melee caster? the cast time is 1.3 seconds and its your strongest abilities. Maybe adjust Shoha but Samurai is mostly fine right now.
    1.3 x2 + animation time
    (1)

  3. #3
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by cactuarzzzz View Post
    1.3 x2 + animation time
    and that makes you a caster? just because you have 2 spell casting moves back to back doesnt change the fact that the cast time is 1.3 seconds.
    (4)

  4. #4
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Nora_of_Mira View Post
    and that makes you a caster? just because you have 2 spell casting moves back to back doesnt change the fact that the cast time is 1.3 seconds.
    1.3 x 2 + animation time . I counted and it is no less than 3 secs. If you delay the cast/delay your rotation = dps loss. If you skip the cast = dps loss.
    Couple with the meditation charge that dev try to make sam player use, it sure feel like a caster.
    (0)

  5. #5
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by cactuarzzzz View Post
    1.3 x 2 + animation time . I counted and it is no less than 3 secs. If you delay the cast/delay your rotation = dps loss. If you skip the cast = dps loss.
    Couple with the meditation charge that dev try to make sam player use, it sure feel like a caster.
    and that is 100% the case for casting classes every single GCD. SAM has to deal with this every what, 8-9 GCDs then w/e the cooldown is the for the double Midare? you're not wrong that interrupting a cast is a dps loss....but the potency of your move is so massive probably for that reason.
    (3)

  6. #6
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Nora_of_Mira View Post
    and that is 100% the case for casting classes every single GCD. SAM has to deal with this every what, 8-9 GCDs then w/e the cooldown is the for the double Midare? you're not wrong that interrupting a cast is a dps loss....but the potency of your move is so massive probably for that reason.
    Right now the loss from delay is greater than the big potency to the point that it prevent SAM dps to be higher than DGN.
    (0)

  7. #7
    Player
    Mylionare's Avatar
    Join Date
    Jun 2019
    Posts
    69
    Character
    A'lenn Fann
    World
    Cactuar
    Main Class
    Monk Lv 70
    Quote Originally Posted by cactuarzzzz View Post
    Right now the loss from delay is greater than the big potency to the point that it prevent SAM dps to be higher than DGN.
    SAMs dps is pretty okay from what I've seen unless you speak of that which shall not be named which has a lot of stuffing going on with it. That being said the issues with SAM right now from my personal experience's are Shoha and Tsubame Gaeshi timing. Shoha needs a complete rework, meditate is a flawed skill in my opinion and very very badly designed. Ikkishoten probably needs an extra 10 Kenki, it just feels very subpar as an ability to me overall, I'd like Senei's cooldown to be lowered and separated from gurens.

    Like with Unchained and Inner release I just don't think these "Choose one" abilities with long cooldowns are very fun to use or provide any real depth of gameplay.
    (0)