Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 21 to 30 of 42
  1. #21
    Player
    galbsadi's Avatar
    Join Date
    Jun 2017
    Location
    Limsa Lominsa
    Posts
    291
    Character
    Galbsadi Nailo
    World
    Halicarnassus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by RareItems View Post
    With all the 5.0 changes, i'm finding Skillspeed/Spellspeed materia better than the usual Crit/Det/Direct hit o.o. Even the MB Agrees lol. Just check the Tier 8 Materia Prices xD. Is this the new META?
    False.

    Across my DC, right now:

    Quickarm VIII - Cheapest is 49,856
    Quicktongue VIII - Cheapest is 25,000

    For your statement to be true, at least one other should be cheaper, yes?

    Savage Aim VIII - 75,000
    Savage Might VIII - 69,999
    Heaven's Eye VIII - 80,000

    All of them are more expensive. For funsies:

    Battledance VIII - 20,000
    Piety VIII - 15,000

    So, if anything, it only suggests that skillspeed/spellspeed is better than tenacity/piety. (Of course, if you're a healer, that's pretty blatantly false, as piety potentially has value up to a comfort point, whereas spellspeed is worse than pretty much everything else in the slot.)
    (0)

  2. #22
    Player
    VitalSuit's Avatar
    Join Date
    Aug 2014
    Location
    Ul'Dah
    Posts
    402
    Character
    Tarra Netsky
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by LunarEmerald View Post
    This wasn't always true. More skill speed created TP problems in the past.
    It also flat out made MCH worse if they got past a certain GCD in SB.
    (0)

  3. #23
    Player Caitsithhh's Avatar
    Join Date
    Dec 2016
    Posts
    294
    Character
    Junji Lucilfer
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    http://theoryjerks.akhmorning.com/
    Plug in your desired number or the number you can achieve on any gear set currently and it will show you the multiplier you get. Currently, ‘Dh’ has a better multiplier than ‘Det’ but only by the smallest of margins. AND I MEAN small.

    TLDR: blm/sam are crit/ss
    Everyone else(dmg multiplier) crit/dh

    If you can stack a great more of DH than DET on your current gear then stack DH as secondary. If you can stack more DET than DH then do that. The multiplier is only slightly better with DH.
    Example: 2500 Det=1.085 damage multiplier
    2500 DH=1.088 damage multiplier
    (0)

  4. #24
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Every job has a Skill/spell speed optimal cap that can vary with some factors (like personal playstyle or ping)

    Besides this cap the meta will never be those stats, they are only to fulfill a certain GCD time, just like Stormblood.

    I am curious about the guy who said he put a lot sks in his samurai and outperformed because as far as I know you can be out of TP pretty quickly depending on the fight. Unless you have goads and TP from a ranged in your group just for you, but in pugs, I wouldn`t count on people goating me.
    (1)

  5. #25
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Inuk9 View Post
    Every job has a Skill/spell speed optimal cap that can vary with some factors (like personal playstyle or ping)

    Besides this cap the meta will never be those stats, they are only to fulfill a certain GCD time, just like Stormblood.

    I am curious about the guy who said he put a lot sks in his samurai and outperformed because as far as I know you can be out of TP pretty quickly depending on the fight. Unless you have goads and TP from a ranged in your group just for you, but in pugs, I wouldn`t count on people goating me.
    Mid to end of Stormblood high skill speed on dragoon was the superior build marginaly out dpsing the high crit builds.
    Given that very little has changed about dragoon in 5.0 high skill speed on dragoon still seems quite good especially with not having to worry about keeping heavy thrust up in between combo rotations and the fact its now built int one of your combos.
    (0)

  6. #26
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Speed is about as important as it has been.

    You want enough to get to a specific GCD range and then its pointless.

    And being the first tier of an expansion, you need more sources of it than you will at the end, excepting those one or two classes who really really want it.

    For most classes, if it doesnt give you an extra gcd in a burst window, its overlookable.
    (0)

  7. #27
    Player
    Arthrun's Avatar
    Join Date
    Jan 2019
    Posts
    84
    Character
    Arthrun Findore
    World
    Faerie
    Main Class
    Samurai Lv 80
    I have a question then. As a tank should I even bother with skill speed? not exactly loosing threat, but could up my dps. I am pretty sure tenacity rules all though
    (0)

  8. #28
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by BatLW View Post
    since the GCD is horrible in FF XIV, everything that reduces it is desirable.
    This isn't true for any job that has to double weave.

    @OP - Skill Speed/Spell Speed are only desireable for certain jobs. Others still avoid it like the plague because it causes issues with clipping, especially at higher latencies (NIN, MCH, DNC).
    (4)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  9. #29
    Player
    Bonbori's Avatar
    Join Date
    Jun 2018
    Posts
    496
    Character
    Iunia Arcena
    World
    Balmung
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Arthrun View Post
    I have a question then. As a tank should I even bother with skill speed? not exactly loosing threat, but could up my dps. I am pretty sure tenacity rules all though
    I'm quite sure Tenacity is still as bad as it's always been. It should be avoided if you can help it. At least I don't think it's officially been changed in any way.
    As for what to meld, I'm not sure about other tanks but I know that for Gunbreaker Direct Hit is currently the only stat worth melding. Tanks don't have it on any of their gear so they don't get direct hits very often, but there's enough materia slots that if you fill all of them with DH it will make a world of difference.

    From what I understand the only exception to that is Warrior who, like Machinist, has the ability to guarantee direct criticals so the value of DH is drastically diminished for them. However, Crit is still good because it still adds to the damage of automatic criticals.
    (0)
    Last edited by Bonbori; 07-25-2019 at 04:23 AM.

  10. #30
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,672
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Not really? Ninja and Machinist want to avoid Skill Speed completely; Dancer and Bard aren't big fans of it though either; Dragoon and Monk have Skill Speed builds but they're rarely popular. That lefts Samurai, who doesn't really care one way or another. On the Spell Speed side, I wager Red Mage wants to avoid it like a plague. They already have MP issues.
    (2)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast