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  1. #1
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    There are references and throwbacks and then you have copy pasted bosses that are just there. And as I wrote, they dont even need to explain it in a long cutscene or anything. Just have one paper afterwards that you can click on and that reads the story or that tells us some small tibids.

    I mean people were like: Look at these data logs and being able to go back into the raid afterwards, that is cool! And I agree, it was cool.

    Great lore makes a game even better. And for a company that somehow gives us two real life lore books about the game, does lore disussions or sees their story as one of the main aspect of their game, they are quite low on the amount of lore that you can find in dungeons, raids and the overworld. And if you already copy paste bosses from other games into a raid, then at least give us some information on them.

    Quote Originally Posted by Valic View Post
    What needs to be said about them? They're powerful beings from alternate dimensions that should've triumphed. He says they're mages or what not type of beings and that's that.... You don't need to know, they're simulacrums, you just know you need to defeat them to pass Omega's trials to get to Omega itself. If you wanted lore on the bosses, go play those games, otherwise they're just powerful entities from other dimensions to beat, nothing more? Yes believe it or not, it IS that simple. Personally I would've enjoyed a twist on his retelling and new designs for them all, but otherwise... They're just big bads we kill like any other dungeon, it's in our way, we need to defeat it.
    They are said to be partly from fairy tales, some even from Garlemald stories. It would be great for me to be able to read these stories. If you have played the games you might understand the hints with the people on the train (for example) but as someone who never played them it was just something utterly random. So having a text afterward (it does not even have to be long) that tells us a few things about these people does not only give context to the scene itself but also gives us a deeper understanding of the world and maybe different dimensions.

    And the best: People that dont care about this dont need to read them. Win Win for both sides and should not be that huge of a work. (Again I dont even want cutscenes for that)
    (2)
    Last edited by Alleo; 12-11-2019 at 06:13 AM.

  2. #2
    Player
    Zeonx's Avatar
    Join Date
    Mar 2014
    Posts
    957
    Character
    Zeon Darksol
    World
    Cactuar
    Main Class
    Lancer Lv 100
    eh? who cares I play the game for nostalgic reasons I like seeing stuff from the old games brought to life in final fantasy 14, I like the cross over events because it makes it feel like they came from another world.

    you know that the final fantasy world isn't the only world out there don't you? I mean think about it immersion so then the models of the game were basically copies of the final fantasy 11 MMO just updated characters removed galka tail changed a few names boom bam.

    I like the cross over events it makes the game have something better to do and its fun don't be the guy who comes into the movie dome and says oh man I seen this before the girl dies in the end ruining it for everyone.
    (2)

  3. #3
    Player
    CazzT's Avatar
    Join Date
    Feb 2018
    Posts
    612
    Character
    Kyssa Shay
    World
    Siren
    Main Class
    Reaper Lv 93
    Quote Originally Posted by Zeonx View Post
    eh? who cares I play the game for nostalgic reasons I like seeing stuff from the old games brought to life in final fantasy 14, I like the cross over events because it makes it feel like they came from another world.

    you know that the final fantasy world isn't the only world out there don't you? I mean think about it immersion so then the models of the game were basically copies of the final fantasy 11 MMO just updated characters removed galka tail changed a few names boom bam.

    I like the cross over events it makes the game have something better to do and its fun don't be the guy who comes into the movie dome and says oh man I seen this before the girl dies in the end ruining it for everyone.
    Having crossovers from other FF games is one thing. Having crossovers from completely different franchises is the problem.

    We have 14 worlds in FFXIV. It's acceptable to say that they developed differently than the Source did. But none of them would have developed into MHW or Nier. And that's the issue people are having with the crossovers.
    (4)

  4. #4
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,102
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    I actually don't mind the "out-of-place-ness" of Omega's bosses anywhere near as much as Ivalice/NieR, because each battle is self-contained and you don't need the attached lore in the same way. Enter the battle, whatever weirdness of the setting is contained to that boss arena, return to reality at the end of it. It doesn't have to integrate into the main setting, and I can appreciate that as a way of including some bosses that people want to see, without trying to work them into the overall lore of the game.

    I dislike Ivalice because it's too much of a lore dump via text rather than by playing and learning the world of a game as you go. The characters just aren't enjoyable or likeable enough from what we see of them here. It felt out of place at the time, and forcing too much of a new setting into the world rather than integrating into it and revealing new information about things established in the wider game (ie. Allag and Mhach in the previous raids). Though I suppose there's Goug, and whatever they're going to do with the Tartarus rift...

    And NieR.... I've already written about this, but I dislike having a crossover as a permanent alliance raid rather than a temporary event. (Monster Hunter already did the permanent thing, of course, but there's nothing lore-shaking about that - just yet another dragon and a Hrothgar kid some kind of minor race from vaguely-elsewhere.) I don't know how heavily they're going to integrate NieR lore into the game because of this, but so far alliance raids do have further impact on the game world beyond their immediate story, and I don't like the prospect of this coming from a crossover with a non-FF game. It's not about whether the settings can be integrated, it's the principle of it - and what else they might cross over in future. (I think I'd be equally unhappy about this if it was a franchise I did like. Possibly more if I didn't like what it was doing to the other story setting as well.)
    (5)

  5. #5
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Iscah View Post
    I...
    I kinda agree on the text thing for Ivalice... my biggest problem with that entire raid series was the unecessarily and frankly annoyingly long lead up quests, half of which felt like filler (especially that, to be blunt, extremely stupid "go fetch me some wine" or whatever quest that was stuck in the middle for reasons I guess?). It could have been way more interesting than it was if they'd cut out half the nonsense half-exposition half-drama and just let the story tell itself.

    That said, (and this is more generally at the topic) as someone who's never played any other FF game, or Nier, or Monster Hunter, or any of the other games they've done crossovers for... nothing's really seemed out of place enough to be all that jarring for me. Heck, only problems I have with the car are how weird it looks on slopes, and maybe how shiny it is. It's too clean looking. Muss it up a bit, make it a bit less long, and fix the way some races sit in it, and I'd be set. And the Yokai Watch stuff is bright and silly but like... so's the frog suit, and the pig suit, and half the other wacky impractical armor and furniture and minions, mounts, etc. etc. we've got in this game that isn't from a crossover.

    I dunno. I think they're kinda neat.
    (3)

  6. #6
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Iscah View Post
    I actually don't mind the "out-of-place-ness" of Omega's bosses anywhere near as much as Ivalice/NieR, because each battle is self-contained and you don't need the attached lore in the same way. Enter the battle, whatever weirdness of the setting is contained to that boss arena, return to reality at the end of it. It doesn't have to integrate into the main setting, and I can appreciate that as a way of including some bosses that people want to see, without trying to work them into the overall lore of the game.

    I dislike Ivalice because it's too much of a lore dump via text rather than by playing and learning the world of a game as you go. The characters just aren't enjoyable or likeable enough from what we see of them here. It felt out of place at the time, and forcing too much of a new setting into the world rather than integrating into it and revealing new information about things established in the wider game (ie. Allag and Mhach in the previous raids). Though I suppose there's Goug, and whatever they're going to do with the Tartarus rift...

    And NieR.... I've already written about this, but I dislike having a crossover as a permanent alliance raid rather than a temporary event. (Monster Hunter already did the permanent thing, of course, but there's nothing lore-shaking about that - just yet another dragon and a Hrothgar kid some kind of minor race from vaguely-elsewhere.) I don't know how heavily they're going to integrate NieR lore into the game because of this, but so far alliance raids do have further impact on the game world beyond their immediate story, and I don't like the prospect of this coming from a crossover with a non-FF game. It's not about whether the settings can be integrated, it's the principle of it - and what else they might cross over in future. (I think I'd be equally unhappy about this if it was a franchise I did like. Possibly more if I didn't like what it was doing to the other story setting as well.)
    They're taking their sweet time with Construct 7... I had thought it may be the device Gaius was alluding to, but it doesn't appear to be following today's patch news. Will Zenos do anything with it? The Garlean legions? Or is it going to be forgotten? We'll see.
    (2)
    When the game's story becomes self-aware:


  7. #7
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    I wanna fight Yoshi-P in game like in neir
    (1)

  8. #8
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Viglundur Krummason
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by MPK View Post
    I wanna fight Yoshi-P in game like in neir
    The final Ultimate fight. Please look forward to it!
    (0)

  9. #9
    Player
    Lersayil's Avatar
    Join Date
    Jan 2019
    Posts
    568
    Character
    Lhei Amariyo
    World
    Lich
    Main Class
    Samurai Lv 90
    Anyone who played Nier Automata to completion (and possibly played previous tittles) knows that multiversal dimension hopping is built into its lore, so its not really far-fetched that something turned up on our side.

    For the FF14 side, I will reserve judgment until we see the full story. For me Ivalice was more out of place in an uncanny valley kind of way: not quite apart from the world, but not quite integrated either, retaining its Tactics taste (which admittedly I'm not a fan of).

    Regarding the Regalia... the visuals are somewhat out of place, but as far as function goes, its nothing that in world allagan or magitek technology cant achieve. And the visuals are rather easy to swallow, given the amount of half naked buff roes I see running around with chicken heads.
    (3)

  10. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,882
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Lersayil View Post
    Anyone who played Nier Automata to completion (and possibly played previous tittles) knows that multiversal dimension hopping is built into its lore, so its not really far-fetched that something turned up on our side.
    Which, again, would mean something if and only if XIV was an additional ending to NieR, not the other way around. XIV isn't the it'll-be-explained-by-one-of-these-endings-someday game. I like that about NieR, but that's just not XIV, and it's being added to XIV. It therefore deserves more than just an implication that the lack of connecting content will eventually turn into some big twist. Given how rarely our implicit promises pay off, and how little creative depth this game typically affords any particular range of content, this game is the among the worst possible settings to rely on that.
    (3)

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