Inner Quiet, Steady Hand II, Waste Not, Basic touch x 4,
Careful Synthesis II, Masters Mend, Steady Hand II, Basic touch x 2, Great strides, Byregot's Blessing, Careful Synthesis II


From what I remember, the Basic touch weren't really an option at 50 and Hasty Touch had to be used. Creating the much used 'Hasty spam' rotation.



The crafting changed after 50. It's all about stacking Inner Quiet to get a powerful BB (Byregot's Blessing) and that remains true right to 80.



Once you get to 56, collectables can really start to dominate. Simply because you only need 50% on the quality for turn in. Anything above that simply gives more experience. If you have the mats to do the 50+ turn in, do them, especially if you have a lot of HQ mats. Simply because yes, full HQ mat means 50% to start and you can use all CP just to complete and it will turn in. Great if you are struggling due to gear. Having scrips for gear and materia makes the journey cheaper, Gil wise but I used the Chimerical Felt set at 60 and didn't go full scrip until 70. By the time you hit 70 though, Prudent touch is a thing and you can manage rotations much better.