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  1. #161
    Player
    Lunavi's Avatar
    Join Date
    Sep 2013
    Location
    Sweden
    Posts
    834
    Character
    Luna Nattvind
    World
    Omega
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Bonbori View Post
    I. Am. Talking. About. Normal.

    It's not a tight check either, but in my experience people seem to struggle with it more than they do with EX. Most of the people who attempt EX are not the people who couldn't get past normal so I don't consider EX part of the discussion about content that should be teaching people basic stuff.
    Wait, you talk about normal and say that is a tight DPS check? Oh my...
    (4)
    Learn, explore, and think for yourself. Make your choices, take actions, and let yourself be free.

  2. #162
    Player
    IBLazORI's Avatar
    Join Date
    Aug 2013
    Posts
    48
    Character
    Blazor Prime
    World
    Gilgamesh
    Main Class
    Gladiator Lv 71
    Quote Originally Posted by MrKusakabe View Post
    I'd really like to have a post-dungeon tally screen. For a Level 70 Scholar for example, dealing damage is so underwhelming and stupid - both audiovisually and number-wise - that I often really can't be bothered (I do not care about your hate in that matter Also, no kicks yet for that, so apparently not everyone is getting "salty" about that as the kids say nowadays). Some guy here said it takes "EXTREMELY" long if the healer does not do DPS, I mean, get real.

    I am an absolute statistics freak - but right now, I can't even see my own damage numbers properly in all the visual clutter when Biora has another tick of "extreme" [sic] damage going on. So my incentive for being very efficient is equally low. If I have a good day then it happens by itself, but else all my efforts simply vanish. No recording, no tally, no summary. It's either "YAY, YOU DID IT" or "OOPS! YOU FAILED".

    A statistic screen after the dungeon would literally nullify harrasment. In LoL for example, I place much, much more wards since I know visual score is a thing that again leads me not only to a better statistic - but also a better score for my "champion mastery".

    I mean, I had do a government test for selling non-prescription medications. Took me 3 days, and I had a score to reach. Nobody gives a damn abou the score, they took the slip saying "PASSED" and that's it. Maybe many people tackle dungeons in the same manner due to the lack of actual numbers. If I get a "B-" on DPS as Scholar, and other people see that, heck you will see me DPSing next time! Or if my "physical damage" is only "B" while the other Red Mage has "A-", then I need to get my melee phases better!

    Sincerely,

    I kind of like this idea, They did this for PVP content (not sure if they still do it). If people who are bad actually know they are bad, it might change their mindset.
    (0)

  3. #163
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by CazzT View Post
    DPS is not a requirement of Healers.
    Glad to see the great community is still encouraging bad playstyles.
    (22)



    Baby, tell me, what's your motive?

  4. #164
    Player
    Emmanellain's Avatar
    Join Date
    Oct 2015
    Posts
    232
    Character
    Aelin Alvered
    World
    Zalera
    Main Class
    Warrior Lv 80
    Are ya'll sure it isn't just because we got a wave of new players that have yet to learn stuff because out GCBTW doesn't really stop to chat to the newbies about what they did wrong?
    I remember back in Jan 2014 some roe stopped me by the end of a dungeon and explained me what the heck a limit break was when I was lvl 30, took me at least four months till I could consider myself a passable player in terms of skill, initially most newbies just fixate on clearing stuff so they can get to the next msq or get to endgame.
    (0)

  5. #165
    Player Wavaryen's Avatar
    Join Date
    Jan 2015
    Posts
    715
    Character
    Teladi Bishop
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by ErryK View Post
    Glad to see the great community is still encouraging bad playstyles.

    I mean it is true, I rather healers focus on healing even if it makes a dungeon longer. I rather someone play with a bad playstyle and enjoy the game, than other wise.
    (3)

  6. #166
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by DavidIven View Post
    healers dont do dps when they are free is retarded, the amount of damage they can output is no joke, so why not make thing faster and easier? Do you realize that your damage contribution can prevent an enrage?
    If the Healers DPS is what prevented the enrage, the DPS didn't deserve the clear.

    Quote Originally Posted by ErryK View Post
    Glad to see the great community is still encouraging bad playstyles.
    Since SE tune raids explicitly setting the Healers DPS contributions to 0, The community is the problem. The design is that they're not expected to DPS. The community wants them to DPS while Healing. Those comfortable with that duality will perform both tasks. Those are not, will not. And since the game is designed the way it is, Should a Healer not do DPS, any Enrages that occur are 100% on the Tanks+DPS heads, as the content is tuned for their combined damage output.

    Honestly, anyone who yells at a Healer for "causing an enrage wipe" is literally placing a giant neon sign on the heads of every non healer in the party that screams "MY DPS SUCKS".

    When I see a Healer doing 0 dps, I query them and offer advice to help get them doing more with their downtime but never will I kick or get mad at a Healer who opts to not DPS.
    Oh noes my dungeon run will take approximately 2.6 minutes longer! Woe is me!
    (4)
    Last edited by Sylve; 07-25-2019 at 12:07 AM.

  7. #167
    Player
    Komarimono's Avatar
    Join Date
    Jun 2019
    Location
    Ivalice
    Posts
    386
    Character
    Komari Mono
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Sylve View Post
    If the Healers DPS is what prevented the enrage, the DPS didn't deserve the clear.
    So much this, since all fights are designed around healers just healing.
    (0)

  8. #168
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Komarimono View Post
    So much this, since all fights are designed around healers just healing.
    While this is true, this is assuming that all players are at the minimum item level for the encounter. Now when you're below the minimum item level (quite normal for statics btw and Savage raids), that healer DPS can indeed make the difference between a clear or no clear.
    (4)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  9. #169
    Player
    Myosotis_A's Avatar
    Join Date
    Jan 2018
    Posts
    12
    Character
    Myosotis Alpestris
    World
    Exodus
    Main Class
    Warrior Lv 100
    It'd be a waste of time.

    Players will only be as good they want to be.

    Which means that a terrible player, will remain terrible, for whatever reason they may give, unless they actually want to reach out for what they need to improve and work towards it.

    Best advice I can give is to just worry about yourself, and those close to you, assuming they even want to improve in the least. Trying to fix the Duty/Party Finder playerbase skill level, will be like trying to douse hell with a garden hose. You won't get anywhere, you'll end up burned out, and you might even end up reported and banned because of how vague the ToS is.

    There are ways to get better, some more obvious than others, but again, it's about putting the time and effort in it. Even if they put like a crash course on raiding mechanics, with the juiciest of rewards for completing it, the playerbase might only get good at completing IT, and when dealing with something else, they'll fall back to their old habits. Hence a waste of time and resources.

    I'm not trying to be mean or discouraging, on the contrary, understanding the game better and improving will make the whole experience more enjoyable, believe me on that. But, it takes the will and the time to do it.
    (1)

  10. #170
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by ErryK View Post
    Glad to see the great community is still encouraging bad playstyles.
    Says the guy with "♥ It's not right, but it's okay. ♥" in his signature. If it's not EX/Savage/Ultimate it's not going to matter. You have an hour to complete a dungeon, you knew the risks when you clicked confirm.
    (0)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

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