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  1. #11
    Player
    HumanNinjaToo's Avatar
    Join Date
    Dec 2016
    Posts
    203
    Character
    Blaise Darkstar
    World
    Zalera
    Main Class
    Black Mage Lv 65
    I only know the percentage MP gauge, besides my short time playing like 3 years ago, but I think it's effective at keeping MP as a resource that needs to be managed as a caster. I have not unlocked RDM yet, but as BLM I don't find too many issues with running out of MP. If I do, it's my fault for not keeping up my rotation properly. I think maintaining your resources is paramount to competent gameplay, otherwise HP and MP pools are impotent.
    (0)

  2. #12
    Player
    Ardox's Avatar
    Join Date
    Aug 2015
    Posts
    270
    Character
    Kaleth Orebiter
    World
    Hyperion
    Main Class
    Lancer Lv 80
    Quote Originally Posted by HumanNinjaToo View Post
    I only know the percentage MP gauge, besides my short time playing like 3 years ago, but I think it's effective at keeping MP as a resource that needs to be managed as a caster. I have not unlocked RDM yet, but as BLM I don't find too many issues with running out of MP. If I do, it's my fault for not keeping up my rotation properly. I think maintaining your resources is paramount to competent gameplay, otherwise HP and MP pools are impotent.
    To be fair: Black Mage whole rotation past level 72 is to reach 0 mana.. They also didn't need MP refresh skill either as far as I know..
    (4)

  3. #13
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by JohnSpawnVFX View Post
    They took away Diversion, so people now have to look for something else they need to press frequently, to complain about.
    Implying dps ever bothered with diversion.
    (0)

  4. #14
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Aladire View Post
    You should know that it is not 10k. It is 100.00%. The last 2 0's are smaller like the cents on a check, if you remember writing any of those.
    Only on the Party List.

    On the personal HP/MP bar, where the HP is represented by a green bar and MP is represented by a purple bar, the numbers in "10000" are all the exact same size.
    (0)

  5. #15
    Player
    HumanNinjaToo's Avatar
    Join Date
    Dec 2016
    Posts
    203
    Character
    Blaise Darkstar
    World
    Zalera
    Main Class
    Black Mage Lv 65
    Quote Originally Posted by Ardox View Post
    To be fair: Black Mage whole rotation past level 72 is to reach 0 mana.. They also didn't need MP refresh skill either as far as I know..
    Hmmm... I wouldn't know. You are most likely correct. I haven't really looked at the rotation too much for that higher level range. So far, I have seen the Manafont as a BLM tool for restoring MP, however, using UI negates the necessity of it IMO. I wasn't sure if Manafont becomes relevant in higher level BLM rotations or not.
    (0)

  6. #16
    Player
    RadicalPesto's Avatar
    Join Date
    Jan 2019
    Posts
    143
    Character
    Pesto Lady
    World
    Lich
    Main Class
    Red Mage Lv 70
    Red Mage MP issues are a real problem in long fights even if you use Lucid Dreaming on cooldown, specially if we get raids with low or no downtime or if caster gear has too much SpS, but the problem is not the new MP system.
    (2)

  7. #17
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Mp usage has always been % of base mp at level. It was just never super clear because of the random amounts of mp people had. The 10k mp you have no is functionally equivalent to the 15k you had before. You could have 100k mp right now, you'd still get the same amount of casts off before running out.
    (7)
    Last edited by Valkyrie_Lenneth; 07-23-2019 at 07:15 AM.

  8. #18
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Aladire View Post
    You should know that it is not 10k. It is 100.00%. The last 2 0's are smaller like the cents on a check, if you remember writing any of those.
    Only in the party list as a style choice. The actual amount of mana we have now is 10,000.

    That said, this lower cap isn't what is causing RDM to run out of mana since MP costs before the expansion would go up with level and be roughly equivalent to a percentage of max MP as a result. All this change to a cap of 10,000 mana did was make the numbers fixed.

    As for Red Mages running out of MP, this is definitely a thing now since the MP costs per cast relative to max MP are now slightly higher, but the fix is simply a matter of using Lucid Dreaming on cooldown. I also noticed that Summoner has no such issues at all and can completely ignore Lucid Dreaming for the most part. I'm of the opinion that this was done purposely by SE as a way to balance or equalize raise use. I.e. RDM can chain several raises back to back, but will quickly run out of mana, whereas a Summoner will have more mana available for raising but cannot spam them back to back.
    (3)

  9. #19
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by HumanNinjaToo View Post
    Hmmm... I wouldn't know. You are most likely correct. I haven't really looked at the rotation too much for that higher level range. So far, I have seen the Manafont as a BLM tool for restoring MP, however, using UI negates the necessity of it IMO. I wasn't sure if Manafont becomes relevant in higher level BLM rotations or not.
    You use Manafont to add another Fire IV and Despair (single-target Flare at level 74) into your AF phase. On lower levels it still has use to add a couple Fire IVs into your rotation, or another Flare if AoE.
    (3)

  10. #20
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Aladire View Post
    You should know that it is not 10k. It is 100.00%. The last 2 0's are smaller like the cents on a check, if you remember writing any of those.
    I actually hate this "style" choice... partly because the small numbers are actually super super hard for me to read, and partly because it just looks bad to me

    Really wish they'd give the option to either show it as an actual percentage (in which case the two small digits are close to meaningless anyway), or show it as 10,000 with the numbers all the same size...
    (1)

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