Currently the difference between the tanks is pretty miniscule. I'd like to see a focus on QoL changes with maybe a little dps gain.
I suggest a few additions to Onslaught. Make Onslaught usable from outside combat, for free. While in combat it still costs 20 gauge.
It now triggers an 8 second eye buff. This 8 second window has three functions:
- Fits an Overpower/Mythril Tempest rotation, which further extends the buff, making this a nice way to engage a group of enemies. This fixes the problem WAR has with having to build up the eye combo while aoeing packs.
- Fits the 3x GCDs you normally need to apply eye, meaning you get the damage buff for your initial rotation. Tiny little dps bonus.
- Doesn't allow spamming of Onslaught as a replacement for doing the eye combo. This is why it's not 10 seconds.
This really unclunks Onslaught imo. Now we just need to unclunk Nascent Flash![]()

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