Still maining BLM but secondary maining dancer now instead of RDM, which RDM got quite boring compared to the rest~
Also planning to get into tanking with GNB.
Still maining BLM but secondary maining dancer now instead of RDM, which RDM got quite boring compared to the rest~
Also planning to get into tanking with GNB.
I am so very torn on my WAR right now.
I have played it since the start and it has always been my main.
This expansion however I just don't dig some of the mechanics, yet I still love the fantasy and how the animations are no-nonsense and feel hefty. I like the idea of being able to keep your cool when you need to and then just let loose when people need a taste of your axe.
But it's really clunky right now.
In SB I had levelled both PLD and WAR and kept WAR as my main, but would switch to PLD for synergy reasons. I thought the animations of PLD were also fairly nonsense and the class felt agile, so I liked it, but I find tanking without a shield somewhat appealing fantasy wise. You know, take no crap from anyone, I ain't hiding
So I have been trying DRK and I like the fluidity, I like the mechanics, and it also feels somewhat right to play it this expansion given that I did the story as WAR so the whole light/dark thing is a cool thing to play, and it really also worked really well with being Ardbert's "opposite". But there are some animations that just feel too fancy and a little unbelievable, and whilst this is a fantasy, there are some things I just can't quite get into.
Plus, whilst I prefer the DRK and GNB rotation, I really like the defensiveness of WAR.
So I am not really sure. I am probably just going to main WAR and level a couple of other characters and see how it feels as they become higher level.
Sorry I meant to say the PLD animations were fairly no-nonsense.
I guess I am atypical in the way I play. I don't have a "main" and one alt; I go for all jobs, war and magic, gathering and crafting, and level them at the same rate. I usually play each job/class in 5 level increments and then switch for a while. I find it breaks up some tedium and enhances the play - e.g. first time doing Garuda Extreme as Dragoon obviously very different than doing same as WHM.
WHM has been my main since HW and i stick with it. Secondary class is still ressmage and i still stick to PLD as tank (i haven't tested gunbreaker though). I'm also sticking with samurai. I dabbled a bit into machnist again (was lvl 45 before ShB) after the rework and it feels like a lot of fun, so maybe i'll pick that up, but first i'll level the other 4 classes to 80 (WHM and RDM already are).
tbh i wonder how many jobs this will hit.
SAMs been simplified alot, i've heard some say its Skill ceiling got higher??.. but im unsure if thats true, some are saying its Basically SB SAM on a Easier Difficulty, RDM gained no Depth which leaves it pretty Simplified in itself, Dragoon got abit easier to play which seems to already be grating on some, both Dancer and GnB Dont seem to be very difficult or complex, Bards dropped in Skill Ceiling, while it does have some stuff to look after, i wouldnt Say its hard to play.
I'd say the only difficult jobs Left would be Ninja and Summoner, with Monk (after its Skill Ceiling was reduced with the loss of Double TK) and Machinist below.
I do hear Dancer does have some depth to it though i read on balance it does Deceptively look easy to play, yet hold alot of choice in its Play. due to being able to stack procs and more.
I switched from WAR to GNB for my main class because I really like the whole proc thing going on. I switched from SCH to WHM for my secondary class because Scholar just feels wrong to me now. As for DPS I've been playing around with NIN because its more complex.
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