With a lot of the discussions going forth on the summoner, I felt that a lot of people had different ideas on what summoner should be, and thought that there should be a thread discussing every individual person's Summoner and what they like or dislike about it.

So for this thread, I'd like everyone to state their thoughts, as neatly categorized as to what they like or dislike, as simple or robust as they'd like to detail it but so that each individual point is clear and easy to understand. Please include your summoner level and the hardest content you have cleared as well.

For example:

Level 80 Summoner
Cleared both Titania and Innocence Extreme repeatedly.

Likes:
  • Demi-Phoenix and Demi-Bahamut feel really good, even if they are a bit simple right now, and summoning them more often feels better than once every other minute.
  • Bane no longer being tied to Aetherflow
  • Egi-Actions, when they don't throw errors, feels really good compared to SB's iteration.
  • The increased potency of Ruin spells feels a lot better than it did in Stormblood.
  • The removal of Shadowflare is nice.
  • Tri-Disaster being on a 50s cooldowns means it will always be up in advance of when I want to actually use it.
  • Ruination on a 30s duration and spreadable by Bane feels good.
  • Outburst feels good, when I can actually cast it, despite the low potency.
  • Trances having different rotations suits Summoner well.
  • Being able to directly control when and how many ruin 4s you get is nice, as well as them stacking up to 4 times.
  • No longer having to micromanage GCDs and oGCDs for Demi-Summons to maximize damage is a welcome change.
  • Enkindle no longer having a random cooldown is amazing.
  • +%damage increases are gone outside of Devotion.

Dislikes:
  • The class has too many separate things to watch, making the class incredibly clunky to play, devoid of a real flow and dampening the experience of the class.
  • Egis feel like a tacked-on legacy mechanic that I personally wouldn't miss if it was flat out deleted at this point.
  • Egi damage is anemic, with Egi Assaults 1 and 2 both feeling really bad overall to actually use
  • Energy Drain and Energy Siphon do not feel like good mechanics, and the 30 second timer feels especially awful because of the first point of dislikes.
  • Fester and Painflare are in the same boat, and when combined with Energy Drain/Siphon, it's a massive amount of bar bloat for specialist actions.
  • Demi-Bahamut not being summoned during Dreadwyrm Trance does not feel especially good, and the demi-primals in general feel better when summoned during the trance itself where every cast is instant.
  • Unless you time your tri-disasters and hard cast of Miasma/Bio 3 perfectly, it's very easy to drop Ruination or your DoTs, losing very significant amounts of damage during sections of the rotation, especially right as you're about to transition into Firebrand Trance.
  • Firebrand Trance and its associated abilities gain no benefit from Ruination, at all, despite the optimal rotation putting 20 seconds of ruination during it.
  • Ruination, at a 75% uptime now, doesn't feel especially good considering just how much damage it actually gives to the rotation, especially when 20 seconds of that 90 seconds of uptime happens at a time when Ruination affords no benefit.
  • Demi-Bahamut and Demi-Phoenix are capable of dropping damaging attacks of Wyrmwave and Scarlet Flame during periods of high movement by the Summoner.
  • The class has a lot of cooldown drift, especially with Energy Drain/Siphon and the trances.
  • Why is Brand of Purgatory an Outburst replacement instead of ruin 2/4? It feels weird for a single target rotation to replace an AoE spell even if the replacement itself is aoe.
  • Bane feels like a superfluous ability that bloats an already bloated AoE rotation, with Bane not really having a reason to exist as an action instead of a trait now.
  • The AoE rotation is high-octane nightmare fuel and flat out feels like garbage, outright, period.
  • Devotion naturally wants to naturally be used before or during Dreadwyrm Trance. However, because of the 3 minute rotation, if it's ever used during Dreadwyrm Trance or is delayed to the point where it would be used during it, then it will next come off cooldown during Firebrand trance, when it flat out cannot be used.

So what do you like about the class and what do you hate about it? Let's see what common ground/concensus we can find on Summoner is, what people like and dislike, and what players dislike the most to let the devs know how we want the class changed to get it through Shadowbringers.