Quote Originally Posted by Jirah View Post
A constant counterargument is that a puzzle dungeon looses its charm fast especially with how roulettes work. They can work if it isn’t required like have it drop treasure instead of making it a requirement to proceed. It can work but they never attempted with bosses and music taking in the spotlight. Even raids have been reduced to just be boss how soon will this happen to dungeons?
I don't think it would matter so long as they remained in that 15-20 min range. Obviously no one is going to want to mess around in a leveling roulette for 45 mins completing puzzles, but if it's a thoughtful enough design it shouldn't be an issue. Hell even something like what they do with treasure maps, could have doors that open up a random path so it's not the same pull every single time you run a dungeon. I'm still waiting to see 8 man dungeons where the group can split off and clear different areas before meeting up for a final boss.

There's a lot they could do honestly.