
Originally Posted by
Shurrikhan
You might want to play the game you're talking about at something like a decently high level before you spout off this stuff. The difference between one talent and another, unless specifically bringing a single-target talent to an AoE fight or vice versa, averages to within a fraction of a percent. Some are more vital, or better play upon the strength of the spec, and therefore become nearly obligatory, but are even then very closely balanced and the less favored talents usually have niche uses or party pacings at which they outperform the conventional talent sets.
Yes, in WoW, especially until recently, a Prot Warrior should have Unstoppable Force and Bolster, but that's only because there's only certain niche situations in which the spec itself, until recently, was worth taking over other tanks, which those talents aided far better than other talents; that would still be the case even if the other talents were overpowered by comparison. But that's not, then, an issue of the talents so much as it is innately specialized class choices (i.e. leaving so much choice of toolkit to one's class selection rather than the talents available to that class), something we don't have in as much severity here where, for instance, tanks are far more homogenized.