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  1. #1
    Player
    Bearded's Avatar
    Join Date
    Jan 2019
    Posts
    347
    Character
    Hiro Masaaki
    World
    Phantom
    Main Class
    Archer Lv 36
    Ideally the devs need to invest in the code it needs to automatically identify these porting bots and once they are identified move them to a location from which they cannot "escape" from whilst they take action on the account and any connected ones. Sadly though I suspect this will involve a great deal of investment in development/testing as well as ongoing GM staffing so probably not going to be a winner as far as shareholders are concerned.
    (3)

  2. #2
    Player
    CazzT's Avatar
    Join Date
    Feb 2018
    Posts
    612
    Character
    Kyssa Shay
    World
    Siren
    Main Class
    Reaper Lv 93
    Quote Originally Posted by Bearded View Post
    Ideally the devs need to invest in the code it needs to automatically identify these porting bots and once they are identified move them to a location from which they cannot "escape" from whilst they take action on the account and any connected ones. Sadly though I suspect this will involve a great deal of investment in development/testing as well as ongoing GM staffing so probably not going to be a winner as far as shareholders are concerned.
    Actually, it's not a bad idea. And it wouldn't even involve a large investment of resources. Just create a large empty room/zone that has nothing in it, the software you're referring would put offenders in this room. Place a Return spawn point in there like dungeons have and disable Teleport. They're trapped in there. Then you can deal with them at your leisure. Legit players that get put in there will obviously contact support so that takes care of itself.

    It removes the problem from the world and allows a process to deal with the offenders.
    (1)