

something like the HP bar turning purple and healing adding white/default color till it's back to normal (like a negative-shield sort of feeling).Do you know what would be even better? If the devs simply created an UI element on the party HP bars to show when Living Dead was active and how much remaining healing is required to cleanse the effect. It would be significantly more useful than half of the things that they decide to make UI gauges for.
Living Dead requires a rework though. It's probably the single worst designed ability in the game. Even the English tooltips are wrong.
it'd also be a great visual indicator for healing-dooms, like in TG cid and so on.
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