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  1. #61
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Majidah View Post
    Well see, but to me a good battle system doesn't involve spamming and mashing the same spell hoping it'll go through. With XI you'd just look at your timers and know it'd go off in the right moment. It was hitting it once. It was clockwork.

    I thought we were through with this after they added auto-attack.
    You didn't get what i said look @ this way XI casting system gave tons more errors than this one. I can't count how many times in XI when i thought i stopped and started casting and the spell would cancel @ 99% but in XIV that will never happen cause the game wont let you cast while you are moving. So even when i thought i stopped and i start casting XIV system wont let me cast so ill just have wait that half of sec to let it register and i will cast, this system does not punish you like xi's did.
    (0)

  2. #62
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Firon View Post
    You didn't get what i said look @ this way XI casting system gave tons more errors than this one. I can't count how many times in XI when i thought i stopped and started casting and the spell would cancel @ 99% but in XIV that will never happen cause the game wont let you cast while you are moving. So even when i thought i stopped and i start casting XIV system wont let me cast so ill just have wait that half of sec to let it register and i will cast, this system does not punish you like xi's did.
    Oh, well if you think of it that way yeah, I agree it was one step in the right direction. But then again, I'm saying it could be even better if they kept face target automatic as it was before. It didn't take away from cancelling spells by movement; so other than for the sake of spells that haven't been even implemented yet I don't see much use.

    Also, if you are triggering a spell you're hitting face target with the keyboard, right? Why not keep this automatic as its required to do so pretty much every time you cast after running?
    (2)

  3. #63
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Majidah View Post
    Oh, well if you think of it that way yeah, I agree it was one step in the right direction. But then again, I'm saying it could be even better if they kept face target automatic as it was before. It didn't take away from cancelling spells by movement; so other than for the sake of spells that haven't been even implemented yet I don't see much use.

    Also, if you are triggering a spell you're hitting face target with the keyboard, right? Why not keep this automatic as its required to do so pretty much every time you cast after running?
    I agree just to make you auto stop when casting but make the face target optional cause i hate the way it looks <.<
    (0)

  4. #64
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Firon View Post
    I agree just to make you auto stop when casting but make the face target optional cause i hate the way it looks <.<
    I don't mind how it looks, but I wouldn't mind facing manually as long as the stop is automatic! Sounds like a good middle ground.
    (0)

  5. #65
    Player
    Razorboi82's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa though it was Uldah 1.0
    Posts
    121
    Character
    Professor Espada
    World
    Faerie
    Main Class
    White Mage Lv 70
    Quote Originally Posted by darkstarpoet1 View Post
    i did to the op the exact opposite of what you did with this post. you butchered your post to where it's a jumble of incoherent thoughts. i hope they don't allow drinking on the job.

    anyways i'm done with you because you cannot figure out the old way being mentioned is when you started casting you stopped and then started casting and then you could then run after. they are not asking to be able to run and still cast while moving. they even stated as much.
    LOL, Oh my... and now your mad. even resorting to flat out insults. There is an old Spanish saying "El que se enojo, Pierde." nuff said.
    (0)

  6. #66
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Firon View Post
    I agree just to make you auto stop when casting but make the face target optional cause i hate the way it looks <.<
    yeah, i was stating face target alot, but i was talking about the functional aspects of it not the visual. the function is server instantly registers you as stoped so you do not have the delay before casting.
    (0)


    http://crystalknights.guildwork.com/

  7. #67
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Razorboi82 View Post
    LOL, Oh my... and now your mad. even resorting to flat out insults. There is an old Spanish saying "El que se enojo, Pierde." nuff said.
    lol @ mad. we've been laughing at you in voice chat all day.
    (2)


    http://crystalknights.guildwork.com/

  8. #68
    Player
    Razorboi82's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa though it was Uldah 1.0
    Posts
    121
    Character
    Professor Espada
    World
    Faerie
    Main Class
    White Mage Lv 70
    Quote Originally Posted by darkstarpoet1 View Post
    lol @ mad. we've been laughing at you in voice chat all day.
    Sweet , at least your thinking about me.
    (0)

  9. #69
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Razorboi82 View Post
    Sweet , at least your thinking about me.
    oh yeah man no worries. i may disagree with someone on these forums, but i never take it personally. the forums are my break from the monotony of farming. it's my relief if you want to look at it that way. it's just different conversations than the voice chat ones, but of course most threads here make it into voice chat at some point during the day lol.
    (0)


    http://crystalknights.guildwork.com/

  10. #70
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Majidah View Post
    It isn't determining my success rate, but are you saying that it couldn't in some scenarios?
    We'll have to agree to disagree, since I don't think the reasons Yoshi gave are solid. For the sake of spells that aren't even implemented? And why would that have impact in these spells anyway?

    Well what I'm saying is if you are hanging by a thread that 1 second causes you to fail then I think there wasn't a very high % chance you would have succeeded to begin with.
    (1)

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