Quote Originally Posted by Elexia View Post
You appear to be a programmer for Square Enix and working with the Crystal Tools, which is in-house to Square Enix only, can you tell me why the overseer and one who actually can work with the tools would be lying about the difficulty of something regarding an engine toolset that wasn't designed to run MMOs in the first place?

I'd rather hear your explanation, as one of their programmers, than the reasoning from the director and producer of the game.
You know, I was thinking the same thing! LOL I'd like him to tell us where in the millions of lines of code between the server and client programs this "simple" fix exists. As a software developer I've only had the privilege to build a couple small games with a very trivial 2D graphics "engine" (if you want to call it that), and even the seemingly simplest of changes/alterations can take days to program (and when you're the ONLY developer that pretty much halts the project) - multiple that by 10,000 (if not, more) for this game. Anyway, I had a laugh reading it too, heh!


As for the casting changes it only took me 5 min to adapt by simply putting "/facetarget" on line1 of all my macros *shrugs*