Quote Originally Posted by Majidah View Post
Well this isn't a MUD game. I mean, that's a good way to work around a flawed system.



And you don't thik its wrong for a player to be hit by it when he's well far from it?
That one second in casting delay can make a win or lose difference in close call scenarios. Plus its just annoying to get that message when playing casually, honestly. I look at the screen, my character stopped moving. I shouldn't be getting that message. Simple as that.
That does not matter they way its implemented does not slow you down tho. You can spam the spell and let go of the run button it will go off when you stop its not like when you start casting the spell when you think it stops and it get interrupted @ 99%. The spell wont go off until you stop moving so it does not slow you down.


Edit about the Plumes: Plumes are a trap if you stand in them too long even if you manage to get out you still take dmg. Being in plumes for more than 1 sec means your gonna take dmg and it's your fualt a lot of ppl seem to think you can stand in them for a while then run away.