Quote Originally Posted by Majidah View Post
Well this isn't a MUD game. I mean, that's a good way to work around a flawed system.



And you don't thik its wrong for a player to be hit by it when he's well far from it?
That one second in casting delay can make a win or lose difference in close call scenarios. Plus its just annoying to get that message when playing casually, honestly. I look at the screen, my character stopped moving. I shouldn't be getting that message. Simple as that.
I would say if a 1 second delay is determining your success rate then you just need some more practice or your group as a whole. No one disagrees that we shouldn't have to work around a delay, but it is there and I agree with the reasons yoshi gave for not being able to implement your idea. We will just have to adjust until 2.0.