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Thread: I Miss 1.0

  1. #91
    Player

    Join Date
    Dec 2018
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    Ul'dah
    Posts
    585
    I don't miss the game that single handlely almost killed Final Fantasy completely. Hell The movie couldn't do THAT. - Yes the movie techinally did which is why we have Enix instead of Soft but you get the point.-
    (4)

  2. #92
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Shurrikhan View Post
    I rather liked Black Shroud, especially once you got to the higher levels. Coerthas was my favorite, though, by a long shot. I'd probably take 1.0 Coerthas's general design philosophy and its use of liminal space over many of the more recent zones' designs, to be honest.
    Honestly I liked the Black Shroud too but only as a concept. It would've been more well-received if it had more diversity than just a copy-pasted maze.
    Coerthas though...it's still one of the best zones they've made. It felt like a realistic mountainous region. I don't think anything in the game right now compares to it.
    (3)

  3. #93
    Player
    Rivxkobe's Avatar
    Join Date
    Dec 2015
    Posts
    536
    Character
    Carmine Altair
    World
    Zalera
    Main Class
    Samurai Lv 80
    Quote Originally Posted by mario710 View Post
    The combat was slower but more strategic. It felt like a game of chess on a live battle field.

    ... It reminded me of Paper Mario The Thousand Year Door.
    Paper Mario: TTYD doesn't have a slow combat system. I LOVE TTYD, it's one of my favourite games, but it's about as strategic as a barebones basic double Pokemon battle.

    How it basically goes in TTYD:
    Leveled up? Increase BP.
    Want HP? You don't need more than 5, so you'll actually decrease your max later.
    Want FP? Lmao.
    Now, have a damage increase badge? Equip it.
    Need BP? Level up.
    Does the badge lower defense or something else? Doesn't matter because everything is going to die before they can hit you anyway.
    Is the Badge for Mario? Equip it. Is it for your partners? Check if you have damage increase for Mario.
    No Mario damage increase badges? Equip the partner one.
    Also, equip the anti-spikes badge because Jumps > Hammer 100% of the time after 1 damage increase.
    Use any companion because they are a wall for your 5hp Mario that one shots basically everything and 2 turns every boss.

    I never played 1.0 but if what happened was any indication of its quality then I don't think any of us actually want it back.
    (1)
    Last edited by Rivxkobe; 07-22-2019 at 11:42 PM.
    Level 80: SAM | SCH | PLD | DNC

    Leveling: AST | WAR | MCH

  4. #94
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    To quote Yoshi-P when someone recently asked him if they were going to allow people to experience 1.0 gameplay through specific servers.

    "Nightmare"
    (11)

  5. #95
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    I do sorta wish there was a legacy server just because I'd like to play 1.0 for its story and see characters and plots first hand from pre 2.0. But I don't think that's really feasible for them to do especially with as poorly received as 1.0 was at the time.
    (0)

  6. #96
    Player
    AnakhaSilver's Avatar
    Join Date
    Oct 2017
    Posts
    39
    Character
    Syhrgeim Usyntuwyn
    World
    Zalera
    Main Class
    Rogue Lv 80
    The reason we're not likely to see an HD texture pack is because that's a loooooot of work that could be spent on doing something else.
    (0)

  7. #97
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by mario710 View Post
    With proper asset allocation, it wouldn't look copy and paste.
    So 2.0 areas?


    Quote Originally Posted by mario710 View Post
    Additionally, it would be awesome if after a xenoglossy my character would enter a state of aetheric meditation (60 seconds of no movement), channeling a 2k potency ST spell while everyone around me frenzies to keep my spell from being disrupted.
    This would be unfun as hell. Not even DNC spends that long to get a 1,750 potency attack... not even SAM with Tsubame-gaeshi.

    Quote Originally Posted by Insertcoins View Post
    I seem to remember that being a 1.0 problem... not an ARR problem. So my answer is no. I wish I could remember where I read that but yeah... that was an 1.0 problem sir. :C
    Oops, misread your post, sorry. xD
    (2)



    Baby, tell me, what's your motive?

  8. #98
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Me too, but we will never go back.
    (1)

  9. #99
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by dinnertime View Post
    Honestly I liked the Black Shroud too but only as a concept. It would've been more well-received if it had more diversity than just a copy-pasted maze.
    Coerthas though...it's still one of the best zones they've made. It felt like a realistic mountainous region. I don't think anything in the game right now compares to it.
    Black Shroud wasn't all that copy-pasted once you get past the level 35 areas. Nine Ivies, Turning Leaf, and Sorrel were quite distinct, and the less distinct NW area was still better to me than the forest portions of North Shroud that replaced it, by far. I was used to an emerald labyrinth. I got dusty generic woods that I could just hike a half-mile to see whenever.
    (2)

  10. #100
    Player
    BatLW's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    170
    Character
    Fenrir As'hall
    World
    Shiva
    Main Class
    Gladiator Lv 60
    What we need is a FF XI Remake without PlayOnline and maybe some Benefit in FF XIV when you play it and vice versa. It could run on the same servers as FF XIV does and let people the choice to play either. If you, for example, reach a certain Achievement or Level, you get an Item in your Mail in FF XIV that gives you an xp Boost for the class you just maxed out in FF XI.

    Why? Because FF XI was super fun. It was completely different, it was way harder, way more time consuming - But it had charme. the combat was less "WoW-ish" but more turn based - Like FF12 Offline. Come to think of it, just talking about it makes me wanna get my old FF XI Account out again and giving my Samurai another ride ... Wonder if I can actually figure that account out with the horrible PlayOnline.
    (1)

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