

Along with a massive bloat of OGCDs, half of them being locked when You have Demis out. Nobody asked for this. Which is why I'm saying remove the silly egis and the assaults, they are ugly and inconvenient.
1 - We can't cast devotion, egi assaults or enkindle when we have demis out. Terrible.
2 - The Egis stick to attacking whatever they attack at that moment, switching targets is awful, especially with Ifrit Egi switching targets on mobs that are far from each other.
3 - They are ugly as hell.
Why do you insist on wanting to keep something that is inconvenient gameplay wise and looks terrible asthetically (okay, subjective I guess...lol)?
Last edited by Gallus; 07-29-2019 at 12:06 AM.
This, also right now all they do is provide you with Ruin IV. What else is there to them? Nothing. The pet management involved is unnecessary busywork for wet noodle damage, and it's not like before where it's ideal to time out the buffs they give. They're so detached from everything else about SMN's main toolkit that there needs to be a change.Along with a massive bloat of OGCDs, half of them being locked when You have Demis out. Nobody asked for this. Which is why I'm saying remove the silly egis and the assaults, they are ugly and inconvenient.
1 - We can't cast devotion, egi assaults or enkindle when we have demis out. Terrible.
2 - The Egis stick to attacking whatever they attack at that moment, switching targets is awful, especially with Ifrit Egi switching targets on mobs that are far from each other.
3 - They are ugly as hell.
Why do you insist on wanting to keep something that is inconvenient gameplay wise and looks terrible asthetically (okay, subjective I guess...lol)?
They can be reworked into working like Demi's but without the need for Trance (so they can be used during DB/DP downtime), have them stay in place, maybe add more to them if needed and I'm happy.
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