Quote Originally Posted by Karshan View Post
I for once would like for a real pet class to exist that people who want a pet class can go to, so that FF14 summoner can get rid of egis and continue on his route to be much more a SMN the likes of other final fantasys. But with tweaks to adapt it to an MMO system, like Bahamut and Phoenix were set up.
There is a whole fantasy ideal with summoners in final fantasy (for instance, ff9 is what pops in mind), and because here it's a mmo they turned it into a pet class and kinda ruined the fantasy. It was ok before the Demis, but now that they shown we can have REAL summons adapted to an MMO, I think it's time to get rid of the "by default" system.

I wish they'd do an ACTUAL pet class fully axed on pets and pets alone (beast master ?) to carry on the classic pet job from MMOs and not force SMN to do it.
This is my point in one of my other posts. I'd have probably done them as two jobs. Because putting all expectations of SMN in a Final Fantasy game aside what they made in ARR when they announced SMN was a good job and it was fun to play and people who played it enjoyed it and liked what they got. But it was never really a "true" SMN. So they've put themselves in a dilemma. On the one hand, you've got people who love what they did with the job and don't want to lose that. Then on the other you have Final Fantasy fans wanting the job to be reflective of what a SMN should be in the series. Then you've got people like me who're a little from column A and little from column B.
The approach I'd had taken is to make them 2 separate jobs. Keep what is currently SMN as ACN instead and make egis an upgrade of Carbuncles. Because by this point, we have 2 jobs squashed into 1 and could be where some of its problems lie.