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  1. #91
    Player
    Machi_Machiavelli's Avatar
    Join Date
    Jul 2019
    Posts
    176
    Character
    Tiberius Caesar
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    (6)

  2. #92
    Player
    Len's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    626
    Character
    Len Orlan
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Palladiamors View Post
    Er, you've seriously forgotten every quest where we go out and bend a primal to our will? Where we have to have fought them to begin with to be able to summon them again to be able to manipulate them? As in...nearly every ARR quest, and then in taming Bahamuts power to use Dreadwyrm trance, and then learning the Allagan secrets to summon Demi-Bahamut? And thats not even going into the Carbuncle quests early on in Arcanist.

    You're being purposefully obtuse and not only does it not add anything to...any sort of conversation that might be had, it also makes you look stupid. Knock it off.
    Stupid is assuming that I forgot about the 3 quests for the only 3 egis we have to summon. With the removal of egis, there will obviously need to be revisions made to the quests, but that's the price they'll have to pay for their shoddy work.
    (3)

  3. #93
    Player
    Exodus-E's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    506
    Character
    Swygnebb Ahldhyltsyn
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Machi_Machiavelli View Post
    That's both, unfair and old.
    Especially since "Demi-Primals" exist.

    Speaking of which, you couldn't summon Bahamut nor Phoenix in FF11, so...(lol)


    Quote Originally Posted by Len View Post
    Stupid is assuming that I forgot about the 3 quests for the only 3 egis we have to summon. With the removal of egis, there will obviously need to be revisions made to the quests, but that's the price they'll have to pay for their shoddy work.
    Egi glamours exist (which will be expanded upon in the future).
    Also, and potential-wise, Sephirot-Egi says hi.
    (0)
    Last edited by Exodus-E; 07-30-2019 at 04:53 AM.

  4. #94
    Player
    Len's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    626
    Character
    Len Orlan
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Exodus-E View Post
    Egi glamours exist (which will be expanded upon in the future).]
    Also, and potential-wise, Sephirot-Egi says hi.
    I couldn't care less about lore, or what ever cosmetic B.S. you want to dress up a terrible gameplay mechanic with: they need to go.
    (4)

  5. #95
    Player
    Exodus-E's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    506
    Character
    Swygnebb Ahldhyltsyn
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Len View Post
    I couldn't care less about lore, or what ever cosmetic B.S. you want to dress up a terrible gameplay mechanic with: they need to go.
    Kind of hypocritical, considering that your earlier argument against them was referencing a quest where we couldn't summon any further ones.
    As for me, I'm of the opinion that they need to stay (just with a lot of fixes/adjustments).
    (0)

  6. #96
    Player
    MaelleRiou's Avatar
    Join Date
    Nov 2018
    Posts
    92
    Character
    Nolwenn Surcouf
    World
    Exodus
    Main Class
    Astrologian Lv 90
    Bahamut and Phoenix feel like proper summons.

    The egis as they exist now feel more like stances that change 3 of your abilities. Garuda is the AoE stance, Ifrit is the single target stance, and Titan is the stance you never use. At least until you get to raids and extreme trials then it's pretty much only Ifrit.

    I wouldn't really want to see them go, but I'm not sure how they could really be fixed to feel more important.
    (0)

  7. #97
    Player
    AdamWarlocke's Avatar
    Join Date
    Jul 2019
    Posts
    12
    Character
    Rune Magnus
    World
    Malboro
    Main Class
    Bard Lv 75

    New player here

    Hello, literal new player here... kinda forced to boost a toon just to effing post on threads is annoying.

    Anyhow, I just started playing a couple of weeks ago on and off and chose arcanist/summoner as my starter job. As a newcomer to the game and just starting as an arcanist, I was greatly annoyed when I got to lvl 15 and failed the quest that required your Topaz Carbuncle to get aggro/enmity a few times until I passed it by sheer dint of being pigheaded and wasting whatever health pots I had at the time. In fact, I had to double time as a healer since the "healer" in that quest was the first thing the mobs will rush aside from you - something that the Topaz Carbuncle was SUPPOSED to do and grab aggro off of since one of the npcs in that dungeon practically tells you to send your Topaz Carbuncle in first to gather the mobs. I thought it was a bug at first and it took me a while before anybody in chat would tell me that pet aggro is gone with the "recent patch" in 5.0.

    Don't get me wrong, I understand pets in dungeons should get ZERO enmity generation - but I wish we still had that option as a toggle ability on tanking pets. I even watched a few videos where some people used tanking pets as CC in some fights - which is why I choose Arcanist as my starter job because it looked fun! I haven't gotten to the higher levels yet, but it's a damn slog to get there (until I was forced to boost it to be able to flipping post on forums) - the fact that the first summon you get is an AOE pet that practically brings a whole host of mobs right to your face kills you quicker in lower levels - especially in some fates where you're fighting a mob that strays too close to other mobs and they go after you for the ride that your AOE pet draws to you with its abilities. Why have a pet class when a tanking pet - or any pet - is basically a free damage stick support with piddling dps outside of Bahamut? It removes the reason why it's a pet class in the first place. So in a way, I kind of agree with the original poster that they might as well get rid of the pets and turn that sucker into a DoT mage that summons the big guns for a short time only and stick to DoTs and drains for dps like an actual Warlock class ala WoW. There really is no reason now for a pet when you get 100 percent of the aggro regardless of "egi" on the field - no more options to make the class stand out as a unique class, much less a PET-using class. I am sure that some of the newer changes to arcanist/summoners are nice, but I got so disappointed that when I could, I switched to Archer/Bard instead - and while I had to skip everything for the boost, it makes me wonder if there were other quests for arcanist/summoners prior to lvl 70 that has you using your pets for what they were originally designed for (and if they are now broken like that lvl 15 arcanist class quest).
    (1)

  8. #98
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,100
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Machi_Machiavelli View Post
    Weird that Phoenix was chosen as the VIII representative when it wasn't a proper summon and was only usable through an item.
    (1)

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