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  1. #1
    Player
    trash_cat's Avatar
    Join Date
    May 2019
    Posts
    10
    Character
    Meowtal Gear
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80

    The new sfx for gnb mixes terrible with music/other effects

    i've been trying to get along with the new gnb sfx despite not liking it and wishing for them to revert this change.but i noticed after doing content last night that most of the abilities cannot even be heard against the sound of boss mechanics and other effects.

    the standard 1-2-3 combo is so weak it sounds like a whiffed/failed combo in comparison to what it was before and the bass mixes so badly with with most other noise,it gets totally washed out.i think the only abilities i am still able to hear are sonic break (because its relatively the same) and the gnashing fang combo.

    i don't know about you guys but i thought this job was literally perfect game play design, its probably the most interesting out of all the tanks (opinion).has amazing animations and also HAD amazing sound effects but this sfx change has killed a lot of its enjoyment for me, visual and audio satisfaction are important for making a job feel good and at the moment i'm just tempted to mute the effects because i can barely hear them anyway.really hoping they revert this change or find a midpoint for everyone
    (8)
    Last edited by trash_cat; 07-21-2019 at 09:59 PM.

  2. #2
    Player
    firedrake's Avatar
    Join Date
    Jul 2019
    Posts
    25
    Character
    Azena Yumite
    World
    Famfrit
    Main Class
    Red Mage Lv 80
    There are many of us that share this point of view.

    Check out this thread: http://forum.square-enix.com/ffxiv/t...ed-slicing-now.

    What I did is leave an in-game suggestion stating that the change to the sound effects ruined the feeling of the job for me and makes me not want to play it. Hopefully if enough of us voice our displeasure they will reconsider the change and give us back the old sounds.
    (4)

  3. #3
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by trash_cat View Post
    i've been trying to get along with the new gnb sfx despite not liking it and wishing for them to revert this change.but i noticed after doing content last night that most of the abilities cannot even be heard against the sound of boss mechanics and other effects.

    the standard 1-2-3 combo is so weak it sounds like a whiffed/failed combo in comparison to what it was before and the bass mixes so badly with with most other noise,it gets totally washed out.i think the only abilities i am still able to hear are sonic break (because its relatively the same) and the gnashing fang combo.

    i don't know about you guys but i thought this job was literally perfect game play design, its probably the most interesting out of all the tanks (opinion).has amazing animations and also HAD amazing sound effects but this sfx change has killed a lot of its enjoyment for me, visual and audio satisfaction are important for making a job feel good and at the moment i'm just tempted to mute the effects because i can barely hear them anyway.really hoping they revert this change or find a midpoint for everyone
    Amen.

    feel free to voice your opinions on the other threads, or submit an in game suggestion like said above. JP forums have blown up about it too, there's a mass dislike of this change now and we can do everything in our power to voice the concern.
    (2)