Code:// Rotation Before engagement, the usual: Blood of the Dragon with Sprint or Elusive Jump. True Thrust Battle Litany Disembowel (BL) Dragon Sight *The order here is important for later alignment* Lance Charge Chaos Thrust (BL, LC, DS) Dragonfire Dive (BL, LC, DS) Wheeling Thrust (BL, LC, DS) Spineshatter Dive (BL, LC, DS) Fang and Claw (BL, LC, DS) High Jump (BL, LC, DS) Raiden Thrust (BL, LC, DS) Geirskogul (BL, LC, DS) Mirage Dive (BL, LC, DS) Vorpal Thrust (BL, LC, DS) Life Surge Full Thrust (BL, LC, DS, LS) Fang and Claw (BL, LC, DS) Wheeling Thrust (LC, DS) Raiden Thrust Disembowel Chaos Thrust Wheeling Thrust Fang and Claw Raiden Thrust Vorpal Thrust Full Thrust High Jump Fang and Claw Geirskogul *This order intentionally delays entering Life of the Dragon* Mirage Dive *Life of the Dragon activates* Wheeling Thrust Raiden Thrust Disembowel Chaos Thrust Wheeling Thrust Fang and Claw Raiden Thrust *Approximately 1 minute has elapsed* Vorpal Thrust Life Surge Full Thrust (LS) Fang and Claw Wheeling Thrust Spineshatter Dive Raiden Thrust High Jump Disembowel Geirskogul *Enters Life of the Dragon* Nastrond Chaos Thrust Mirage Dive Wheeling Thrust Fang and Claw Raiden Thrust Vorpal Thrust Nastrond Full Thrust Fang and Claw Wheeling Thrust Raiden Thrust Disembowel Lance Charge Nastrond (LC) Chaos Thrust (LC) Stardiver (LC) *Timing is tight here—about 4s left on timer. About 1:41 into the encounter.* Wheeling Thrust (LC) High Jump (LC) Fang and Claw (LC) Mirage Dive (LC) *Activates Life of the Dragon* Geirskogul (LC) *Enters Life of the Dragon* Raiden Thrust (LC) Vorpal Thrust (LC) Nastrond (LC) Life Surge Full Thrust (LC, LS) Fang and Claw (LC) Wheeling Thrust (LC) Raiden Thrust *About 2 minutes into the encounter* Disembowel Dragon Sight Nastrond (DS) Chaos Thurst (DS) Wheeling Thrust (DS) Dragonfire Dive (DS) Fang and Claw (DS) Spineshatter Dive (DS) Raiden Thrust (DS) Stardiver (DS) *Again, timing is tight here with about 4s left on timer. About 2:14 into an encounter* Vorpal Thrust (DS) Nastrond (DS) *Cannot be delayed past this point* Full Thrust (DS) High Jump (DS) Fang and Claw (DS) Geirskogul (DS) Mirage Dive (DS) Wheeling Thrust (DS) *About 2:21 into the encounter* ...and so forth

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