Quote Originally Posted by Kanitezz View Post
I empathize with you. Someone suggested to me that one reason for the increase in rude people could be because of all the WoW refugees that are coming over to XIV. They told me that WoW's community isn't exactly known for being the nicest.
As a 'WoW refugee' myself, having played that game since Vanilla and many other MMOs- I'd have to agree with this. The only communities I've seen worse than WoW's are Fortnite, League of Legends pre-player run banning system, and Call of Duty. But no MMO has ever come close to being as toxic as WoW.

We also come from a different style of game- in WoW, the sole focus is speed. Anything that ever slows you down in any way is the worst, since content is not meant to be enjoyed- it's meant to be repeated, and the reward is the sole bit of enjoyment. It was far worse before personal loot- with greed/need rolls, losing to someone who didn't need it, or even just losing a roll would often create massive drama and enmity.

I personally find the actual content of this game to be enjoyable, and I think it's developed to be more enjoyable- even just putting mechanics in low level dungeons like the chimera boss or the boss that casts doom makes levelling more interesting than any WoW content outside of endgame, as 99% of it is tank and spank.

Thing is, a lot of WoW content is boring the first time you do it, because minimal effort was made into making it- and the expectation is you'll do that bit of content fifty times to level or grind gear.

I'll give an example just on the sort of behaviour that differs. If a tank or a party in aurum vale says they want to clear everything, or to let the seedlings pop for more xp- OR, that they would prefer not to- I've never seen a single person get angry about it. Not once, and I've done that one a fair bit since it's so good for getting to 50.

If you don't take shortcuts past adds in WoW though, at best you'll get people complaining or even leaving, at worst you'll get a votekick to the tank or people being toxic. And I don't just mean at endgame where there's mythic + (which force you to take the least amount of time), but while levelling, where mobs give decent xp (just perhaps not the most mathematically efficient). And this isn't a once in a dozen runs thing- this is almost every single run. Sometimes it'll break down for even more petty reasons- like a dps pulling early, or a tank pulling only two groups at a time while the dps thinks they should be pulling three.

What has been, in my experience, exceedingly rare bad behaviour in this game- is inversely exceedingly the norm in WoW. I do hope that the established positive community here wins out and refugees change to fit in, because I'd rather not have to deal with that nonsense anymore.