If you're getting "too many procs", you're playing wrong. You get at most one proc per Dualcast, one proc per Swiftcast, and one proc per melee combo. If you can't spend these fast enough, you are slowcasting the wrong spell, or Swiftcasting when you shouldn't, or you're purposely going into a melee combo with redundant procs*.
*This final case is possibly the correct choice, but getting one redundant proc on purpose isn't "too many procs"; it's choosing to get exactly one redundant proc on purpose. You should be spending one of the procs before going into the melee combo as long as it won't leave you with a color difference greater than 9.


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