I've been toying with an idea, of just having Verraise changed to be on a charge system -- say, a 3-5 minute recharge rate, but two charges outright and no cost.

You still get the same amount of Raises per fight, but RDM's MP won't have to be tuned around access to Verraise since the cooldown would give it a separate tuning knob. Being able to stock two charges would allow it to retain its versatility if you need to quickly get a tank or healer up, and realistically you shouldn't be raising often enough for the loss to matter. Plus it would set us up a bit closer to SMN's own Raise access, which is grounds to compensate us significantly in either damage output or other utility.

Just a thought. At the very least though I agree that either MP costs or MP recovery from the rotation should be addressed.