Quote Originally Posted by GoofyBoots View Post
I'll make this short:

Please give credit (full) based off the individual and not group effort ..

With all this new content HUNTS are massive and Many MANY people are playing on Ps4's 6 years old now They are having serious issues loading the Mark. So these Ps4 Players are filling groups causing normal folks on PC's who have spent the money on PC's and are playing normally to get little to no credit. Most Ps4 players will not say anything and just try to tag they Mark if it loads and then stand there hoping the PC folks do enough to get half or more credit.

I know its not there fault but people should not be penalized due to Ps4 players being in the group and not being able to do anything.

Again ..

Please give credit (full) based off the individual and not group effort ..

OR Fix the loading problems for the Ps4 People -

Thank you
It's not a PS4 only issue. It affects PC users as well. I do fine until trains have around 120 or more players present then I start having rendering issues. Some of my friends using PCs have problems in smaller crowds despite trying to tweak their graphics settings to reduce the number of players/NPCs rendered.

What really needs to change is rendering priorities. Hostile NPCs engaged in combat and in targeting range should always have rendering priority over non-party players. That simple change would ensure players have the opportunity to target and attack any hostile mobs, not to mention see their AoE telegraphs so they can move out of the way when needed. There's nothing stranger than watching 2 dozen players suddenly drop dead to an invisible Maliktender because they couldn't see it to know it was casting 99,000 Needles in their direction.

Understand that if they switch credit from party effort to individual effort, only tanks would be getting full credit since credit is based off enmity generated. Even without tank stance enabled, tank enmity is far above what DPS and healers will generate unless the tank is just auto-attacking. Players having loading and rendering issues are far better off in a party because they at least have a chance to get more credit based on the rest of the party's contribution. I've never gotten less than full credit as long as my party had at least 1 tank attacking the hunt mark using their enmity stance.