Quote Originally Posted by Nixxe View Post
I didn't bother to work it out entirely, but if you just spam Jolt and Verwhatever, that's 700 mana every 4.94 sec (with my SpS), which is a little under 6900 mana per minute. Since Verholy and Verflare cost 500 instead of 400, but you spend about 5 seconds not using mana every time you do a melee combo, every melee combo spends 600 mana (500 for the finisher + the extra 100 for Scorch), so it's actually 100 mana less than you'd spend in about the same amount of time. Lucid is worth 3500 mana per minute (500 * 7 ticks) and you passively regen 4000 mana per minute (200 every 3 sec). Before even accounting for any downtime, you have a surplus if you use Lucid Dreaming as much as you can.
Jolt 2 cost: 300
Veraero cost: 400
Verholy cost: 500
Scorch cost: 500

Melee combo would cost 1,000 MP, not 600.

Base MP tick rate: 200
Lucid MP tick rate: 500
Difference: 300

Lucid is then, only worth 2100 (300 * 7 ticks), not 3500. It's a distinction that has to be made because you're already counting passive MP regen per minute (200 * 20 = 4000). So with Lucid on cooldown, your regen per minute will be 6,100. Not 7,500. 800 MP deficit with Lucid on cooldown, not even counting for swift usage increasing average MP cost per second, not even counting the melee combo costs 400 more MP than you stated, not even counting for our guest of honor, Verraise with a whopping cost of 2,400 mp all on its lonesome.