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  1. #1
    Player
    seida's Avatar
    Join Date
    Oct 2013
    Location
    Amaurot
    Posts
    954
    Character
    Leif Flakkari
    World
    Goblin
    Main Class
    Sage Lv 90

    Skill Explanations

    Not quite sure if this falls under UI, but I've had a very frustrating time planning hotbars going by skill descriptions.

    WHY do the skill explanations not include mentioning if the skill turns into/is replaced by another at a higher level? It makes it seem like you have way more skills and need a lot more space on hotbars than you really do!

    I was planning my war setup earlier, but then when I actually tried to implement it about 4 or 5 skills were apparently repeats because they become something else at a higher level.

    Please, this would be such a QoL upgrade.
    (0)

  2. #2
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,157
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    The Traits tab tells you in one place all* the actions that upgrade.

    *except True Thrust > Raiden Thrust. SE please fix the English "Lance Mastery II" trait to say that True Thrust is upgraded to Raiden Thrust under the specified conditions.
    (0)
    Last edited by Rongway; 07-19-2019 at 08:06 AM.

  3. #3
    Player
    Blindheart's Avatar
    Join Date
    Aug 2013
    Posts
    388
    Character
    Sesile Kokoro
    World
    Hyperion
    Main Class
    Lancer Lv 100
    I agree on this, I had a warrior setup for heavenward. I disliked the skill combining in stormblood for stances, so it was my last class to level up. Now even more stuff was combined it was a mess to work out what changes to what.

    Dancer skill descriptions are a nightmare. Skills that activate a buff. Then other skills that only work when you are under said buff. But the buff name and the skill they activate are different. And this is chained 3-4 skills.. It makes sense to see it, but trying to add to hotbar on descriptions alone was horrid.

    I think monk is the same way, but I leveled that up from lvl 1 and got to put each skill on the bar as it was learned. By the time it became a mess of buttons I already kinda knew how they worked. But dancer, just dropping it all at once just made no sense.
    (2)