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  1. #1
    Player
    Selova's Avatar
    Join Date
    Mar 2017
    Posts
    833
    Character
    Veliona Umrtia
    World
    Leviathan
    Main Class
    Dragoon Lv 100

    Halls of the Novice seriously needs a overhaul, now more than ever.

    With the constant revamps to jobs that comes with every expansion, I think we are at the point where the Halls of the Novice not only needs a overhaul but also needs to be a requirement in some form. I am still seeing, post 70+ people not understanding the difference between their Single Target and AoE abilities. I was in a Holminster's Switch with a BLM spamming Fire 2, not casting foul, using Blizzard 4 on trash, not using freeze or flare whatsoever. I simply can't process how you get 70+ levels in the game and not understand what the difference is by just reading the tooltips on your abilities and what they do.


    To add to this, I think there also needs to be some kind of tutorial that shows how a job functions in differen't scenarios when someone boosts a job to 70. Many other games have this system and there is no reason why FFXIV can't also have a similar system in place. Yeah, this isn't going to really fix players who don't care or play how they want, but it's at least a start so that they are at least informed on the basic functions of the job they are playing.
    (17)

  2. #2
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Location
    Limsa Lominsa
    Posts
    2,192
    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    Careful now, I suggested some job rotations to a player in another thread and got called an elitist, apparently individual players are entitled to play how they want regardless of whether it effects everyone else in the party or not.

    Would an improved Hall of the Novice be welcome, definitely, but whether players will actually use that knowledge to get better in duties is a completely different story. Think enforcing a type of playstyle on others is now also a reportable offensive, just can't win really.
    (8)

  3. #3
    Player
    Hezzlocks's Avatar
    Join Date
    May 2019
    Posts
    300
    Character
    Hezz Ackerman
    World
    Ravana
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Kurando View Post
    Careful now, I suggested some job rotations to a player in another thread and got called an elitist, apparently individual players are entitled to play how they want regardless of whether it effects everyone else in the party or not.

    Would an improved Hall of the Novice be welcome, definitely, but whether players will actually use that knowledge to get better in duties is a completely different story. Think enforcing a type of playstyle on others is now also a reportable offensive, just can't win really.
    Yeah, pretty much this, sadly. If you are going to try to help give someone tips about rotations and the like, be gentle and understanding, and not at all pushy. If they show any signs of not caring, drop the subject. It can be annoying to deal with things like a BLM who only casts Ice spells, or a RDM who never goes melee, or a SAM that just goes freestyle, or a healer who idles for no reason, or a healer who only DPS's, or a tank who's actually half-naked, etc... but you've really only got 3 choices on the matter if they don't want your help. Vote kick them, leave the group, or put up with them and move on after the run.

    I fear an improved Halls of the Novice wouldn't help anyway. People will just play the way they want to play. Many people probably don't even do Halls of the Novice. They totally should, though, some nice gear and glamour in em!
    (5)

  4. #4
    Player
    Selova's Avatar
    Join Date
    Mar 2017
    Posts
    833
    Character
    Veliona Umrtia
    World
    Leviathan
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Kurando View Post
    Careful now, I suggested some job rotations to a player in another thread and got called an elitist, apparently individual players are entitled to play how they want regardless of whether it effects everyone else in the party or not.

    Would an improved Hall of the Novice be welcome, definitely, but whether players will actually use that knowledge to get better in duties is a completely different story. Think enforcing a type of playstyle on others is now also a reportable offensive, just can't win really.
    Yeah. That's why I decided to post on the forums about it. I generally dont even reach out to give someone "advice" unless they specifically ask for it and it's for exactly the reasons you mentioned. It's just not worth the trouble it brings.
    (1)

  5. #5
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    I think the problem is also the players willingness to do Hall. Once someone uses a boost potion it recommends Hall of the Novice. I’m sure many just skip it cause they don’t care but it leads to these kind of issues.

    Also people could honestly solve this issue by just reading lol I don’t understand why people don’t read their skills. I told a tank the other day that arms length is part of his CD kit, and he had no clue why it was simply cause he didn’t read that it is a slow barrier as well. People do not read!!! Lol
    (1)

  6. #6
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Needs to be mandatory for first characters jumping to 70. No ifs and buts about it. They can re-use a dgn but use the trust technology to do a forced tutorial based on the role they picked. At the end of the dgn, there's a single coffer waiting for them that offers a complete set of gear that will automatically equip itself onto the player.

    The tutoial also goes over all the common mechanics that is in the game pre-shb and "pauses" the combat to explain what they are (lookinh at you stack marker)
    (7)

  7. #7
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Hall of the Novice won't teach you anything useful if you aren't completely new to the MMORPG genre.

    WoW used to require a silver medal in the Proving Grounds before you could use the Dungeon Finder for heroic dungeons in Warlords of Draenor. While the requirement was a bad design choice, both because Proving Grounds wasn't an appropriate metric and heroic wasn't hard enough to matter, rest assured I still saw tons of ridiculously awful play in my dungeons. People will try (to the extent that it's personally necessary for them) in order to get the requirement done and then go right back to being lazy and/or bad. The content isn't hard enough to matter, so they can get away with it.
    (4)

  8. #8
    Player
    HumanNinjaToo's Avatar
    Join Date
    Dec 2016
    Posts
    203
    Character
    Blaise Darkstar
    World
    Zalera
    Main Class
    Black Mage Lv 65
    As a new player who cares about doing well and learning the job/class, I would appreciate the option to actually run a dungeon with NPC to get a better idea of the role I am playing. Halls of the Novice helped remind me of some differences between this MMO and the last one I played (ESO), but that's really it. I am not a fan of mandatory tutorials, however, I would be willing to make the exception when using an item to level skip from 1 to 70. I almost bought that, but then decided I wouldn't learn much about how the game plays if I did.

    I am glad I did not buy it, because with the 100% exp gain on a preferred server, I am already past level 50 and I've only been playing an hour or 2 each day for about 3 weeks.
    (2)

  9. #9
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,591
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Hall of the Novice is not aimed at people at level 70+, nor has it ever been so. It does admirably to introduce instance mechanics - "see that orange circle? you stand in it often enough and you fail the session". It does not cover DPS AoE attacks. When it was first conceived, few DPS had an AoE attack at a level below the 20s. Whenever I go into lowest-level instances, I still find tanks pulling everything and then wondering why the DPS are't using their non-existant AoE attacks.

    I suspect that for those who have been playing for, oh, three or four years now, the changes with AoE alone will take time to filter down. Physical DPS no longer have to worry about TP when using AoE attacks -- and it is glorious. Magical DPS still have to worry about MP, so I can see some of them being more cautious.

    As for job boosted players -- I've been through the WoW "intro to level X" theme park, and it really doesn't begin to cover what you need to know.

    Perhaps if enough people were willing, SE couldo skip an entire patch cycle to provide that "instruction" for every job out there, if you'd like.
    (0)

  10. #10
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    718
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    There comes a point where it's really up to the player to piece together what's best for a situation. Hall of the Novice is there to show you what the role differences are, and the basics of combat.

    But if you get an ability with the description "Deals damage to target and all nearby foes", you should be able to deduce "Oh, that'd probably be useful when fighting a bunch of things at once" without the game bashing it into your head.
    (1)

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