If you want to make money then just price competitively. Say an item sells for 500k on server A, 600k on B and 1mil on C, all you have to do is price accordingly. Sell it at 495k and you are the cheapest accross all the servers, if there are listings close to the best price on your server then adjust your undercut to account for market board tax to be overall cheapest.
If you list stupid higher than the value on other servers then of course you are going to have trouble selling with alot of stuff since people are gonna go where it is cheaper. Of course this is not true on everything, take how i buy for example.
For stuff like crafting mats and other basic items i have a set limit i will pay, if my server has them within that range i will just buy them, not gonna bother server hopping to save a few k gill just isn't worth the time.
If it is not within the range i check other servers to see if i can get it there, if still no luck i go out and gather/farm it. Yeah some of this stuff i could get a bit cheaper elsewhere but for lower priced stuff the time to savings ratio isn't worth it to me.
On the other hand higher priced items, like the onions , the exp chocobo feed and the more expensive glamour outfits, i will check every single server for the prices before buying since in them cases i will save huge amounts if my server is inflated. In that case the time to effort ratio is worth it cuz of how much gil i save.
All you gotta do is list the lower priced stuff reasonably but not needing to match all servers for it to sell, for the pricy stuff check around and match competitively and you can sell your stuff no problem.
You just can't gouge anymore cuz if someone see's your listing of a rare item or hard to craft item or a hq needed quest item and it is the only one, they will just think 'not buying off that gouger i'll check the other servers' instead of how it was when it was a case of 'this price is a joke but if i really want this item i got no choice'

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