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  1. #1
    Player
    Illianaro's Avatar
    Join Date
    Aug 2018
    Location
    Ul'Dah
    Posts
    97
    Character
    Lannis Clayworth
    World
    Ultros
    Main Class
    Monk Lv 92
    Quote Originally Posted by Kaedan View Post
    LMAO

    Just keep thinking that to yourself, pal. Maybe someday you'll actually do some research/study and realize how foolish you sound. Your statements have said all we need to know about your "understanding" of economics.

    -Signed International Business/Economics double major and owner of two businesses

    EDIT: To expound on this.

    So before the world visit system, market boards were limited to their own worlds. From an economic perspective, this would be like countries not trading at all with other countries. So each country (world) had it's own price equilibriums

    What world visit did is allow you to sell to people from other worlds (countries). What this did/does is bring all worlds closer to a similar price equilibrium. Before, one world might have sold an item for 100,000 gil, but another sold it for only 50,000 gil. Now the price equilibrium has dropped for the item overall.

    Since anyone can visit any world, there is no need for the ability to sell on another world, as anyone can come to your world if you've got the most competitive prices.

    And the reason they don't allow selling on other worlds is a logistical one, not a design choice. Due to how their retainer system works, that's why you can't sell on other worlds.
    So allow me to ask you a (somewhat leading) question that has been on my mind.

    From an economic standpoint, doesn’t this also create more competition and thus incentive to provide services/goods at fairer prices? I’m a consumer, not a seller. So from a consumers POV I love that I can shop to find the item I was looking for that might have broken the bank when I was on my home world but is significantly more affordable at a different location. Prices have flattened out a lot more over the recent days/weeks, but I still like knowing I can shop around the prices. I never have much Gil to throw around to begin with.

    I dunno, I’m a layman and won’t pretend to know economics, but I would have thought that increased competition helps foster a healthier overall economy for everybody.
    (6)

  2. #2
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Illianaro View Post
    So allow me to ask you a (somewhat leading) question that has been on my mind.

    From an economic standpoint, doesn’t this also create more competition and thus incentive to provide services/goods at fairer prices? I’m a consumer, not a seller. So from a consumers POV I love that I can shop to find the item I was looking for that might have broken the bank when I was on my home world but is significantly more affordable at a different location. Prices have flattened out a lot more over the recent days/weeks, but I still like knowing I can shop around the prices. I never have much Gil to throw around to begin with.

    I dunno, I’m a layman and won’t pretend to know economics, but I would have thought that increased competition helps foster a healthier overall economy for everybody.
    Precisely. The changes they made have created significantly more competition, which has brought the overall price equilibrium on items down, which is not only good for the consumer, but it's also good for sellers as well. While sellers are making less per item overall, they are able to sell a much higher QUANTITY of the item, so in the end, they end up making more money than they would have as well.
    (1)

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