Results 1 to 5 of 5

Hybrid View

  1. #1
    Player
    Juzjuzz's Avatar
    Join Date
    Jul 2019
    Posts
    382
    Character
    J'uzo Okita
    World
    Louisoix
    Main Class
    Gunbreaker Lv 90
    Continuation will be way more spammy if it interact Burst strike (we use it way more often), and the feelling of having a huge burst of dmg will be weaker imo.
    Sonic break does stop the momentum of the continuation combo sometimes but bow shock is fine for me. Sonic break inside a continuation skill (or burst) could be nice, or just making it an ogcd.
    But Sonic break being on the gobal cooldown make the job bore diffucult too soo idk...
    (1)
    Last edited by Juzjuzz; 07-19-2019 at 10:10 AM.

  2. #2
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    412
    Character
    Elliot Cloverfield
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Juzjuzz View Post
    Continuation will be way more spammy if it interact Burst strike (we use it way more often), and the feeling of having a huge burst of dmg will be weaker imo.
    Sonic break does stop the momentum of the continuation combo sometimes but bow shock is fine for me. Sonic break inside a continuation skill (or burst) could be nice, or just making it an ogcd.
    But Sonic break being on the global cooldown make the job bore difficult too soo idk...
    I mean, I get it. I think it would have been nice if the Gnashing Fang combo replaced Burst Strike or if Burst Strike/Fated Circle both went oGCD (as well as Sonic Break), but then we start having a lot of oGCDs that need to be woven in which could bring us back to the mess that was StB DRK, which is something that I want to avoid. Personally, I also want cooldowns that use cartridges, but it seems they want to move away from those kinds of cooldowns.
    (0)

Tags for this Thread