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  1. #11
    Player
    Knahli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    738
    Character
    K'nahli Yohko
    World
    Balmung
    Main Class
    Bard Lv 89
    I feel like this ties a lot into having to dodge the telegraph and not the actual attack. While this won't affect me either way since I never pay attention to numbers, I doubt they would do this personally - especially when Hallowed Ground and Benediction still suffer from going on CD despite not taking effect in time to prevent death.
    (1)

  2. #12
    Player
    Ralts's Avatar
    Join Date
    Dec 2014
    Posts
    185
    Character
    Tietra Elm
    World
    Phoenix
    Main Class
    Astrologian Lv 81
    I'm so much for this idea!
    (1)

  3. #13
    Player

    Join Date
    May 2019
    Posts
    73
    tl;dr: 1.5sec gcd please
    (0)

  4. #14
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I think it could be fun to see the damage individualized but I'm not sure I'd switch just because I like to be able to know the total without having to add it up before the text disappears lol.

    If it's not too much trouble it could be a cool option

    Quote Originally Posted by Berethos View Post
    That...

    Would be incredibly distracting.

    Also problematic for thrust/piercing attacks. What, would those fly through the boss to where you can't see them?
    Flying Sardine attack causes the text to hit the monster in the face like talismans slapped onto a spirit. Thwack, Thwack, get that Sardine! XD
    (1)

  5. #15
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by LilySkye View Post
    tl;dr: 1.5sec gcd please
    Haha

    No. He wants more impact, not less.
    (1)
    Last edited by Razard; 07-19-2019 at 05:54 AM.

  6. #16
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by LilySkye View Post
    tl;dr: 1.5sec gcd please
    That doesn't change the impact of combat, just the actions per minute...

    And with the amount of weaving between GCDs that we have, we're easily at comparable levels to other games that do have a 1.5 second gcd (and as a result, don't have as much weaving between the gcd).

    While it would speed up the feeling of combat at lower levels, where you have less abilities, it wouldn't really change the amount of button presses you're typically engaged in at higher levels.
    (1)

  7. #17
    Player
    Losara's Avatar
    Join Date
    Jul 2016
    Location
    Limsa Lominsa
    Posts
    279
    Character
    Axis Sunsoar
    World
    Behemoth
    Main Class
    Warrior Lv 98
    In order to make the combat feel more fast paced while still being on the current GCD then yeah I agree this would be great.

    Don't think it would be terribly difficult to implement but it would make the combat more interesting.
    (1)

  8. #18
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    This makes me think of the combo system in Mother 3 with the numbers flying about. Though personally that would work better in a single player game, instead of an MMO.
    (1)
    Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots

    Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV

  9. #19
    Player
    Tsubaki75's Avatar
    Join Date
    Sep 2015
    Location
    Tun Tavern
    Posts
    282
    Character
    Akatsubaki Dovakin
    World
    Brynhildr
    Main Class
    Reaper Lv 90
    They would have to change the way the game snapshots in order to do this. While it would be nice tbh there are more important things they should be focusing on
    (0)

  10. #20
    Player
    MrKusakabe's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    399
    Character
    Zedek Kusakabe
    World
    Zodiark
    Main Class
    Red Mage Lv 92
    I order to take screenshots I was recording a Verflare. When I was in VLC, mashing "E" which is the frame-by-frame button, I also noticed that I don't even know when the "damage" part of that skill happens. Those bubbles were still appearing when it said 15,000 and it just looked stupid. As if in a shooter game, the guy already explodes into debris before the rocket even impacts..

    (1)

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