Results -9 to 0 of 33

Threaded View

  1. #33
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    This thread is filled with an Incredible amount of naysayers to coil difficulty.

    T6-T9 Savage are some of the hardest fights designed in this game TO DATE. This is coming from someone who has done Ultimate and I'd dare anyone to go into those fights at minimum ilvl and come back talking about how "easy" they are lmao

    Most people beat those fights when they were 20 ilevels above the instances and it was still unbelievably difficult. T7-T9 Savage are monsters with mechanics that survive the test of time and probably will do so for many years to come.

    So yes, T7 - T9 Savage is on par with ultimates as stand alone fights. What makes Ultimates tough is simply the fact it's a gauntlet battle of mechanics (some that change like in UCOB, which adds another layer of difficulty).

    Most people could kill Garuda, Ifrit, or Titan if the fight only focused on their portions individually. However, with the string element of the fight, so much room for human error is added in that wiping and resetting makes it seem much harder than most savage content.

    @OP: Coil itself, is still considered a "savage", in its normal form. Only nerfs that ever got implemented were to normal mode which outside of ilvl increase to gear and echo implementation, were to HP and stopping some one shot mechanics in T6, T7, and T8.

    Anyone saying DFing those fights was easy, was after it was nerfed and echo added. As when they were relevant, you couldn't even DF them not to mention most people were terrible on DF on average for them.
    (3)
    Last edited by Havenchild; 07-20-2019 at 08:39 AM.